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Added missing tree model for 'DynamicShadowForTrees' option (#106) + …
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…To live and die in Alderney fix

* Added missing tree model name

* fixed cars appearing early in To live and die in Alderney by Attramet

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Co-authored-by: Tomasak <[email protected]>
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sTc2201 and Tomasak authored Jul 27, 2023
1 parent ea055d7 commit 241ec98
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2 changes: 1 addition & 1 deletion source/dllmain.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -537,7 +537,7 @@ void* __cdecl CModelInfoStore__allocateInstanceModelHook(char* modelName)

if (bDynamicShadowForTrees) {
static std::vector<std::string> treeNames = {
"ag_bigandbushy", "ag_bigandbushygrn", "ag_tree00", "ag_tree06", "azalea_md_ingame",
"ag_bigandbushy", "ag_bigandbushygrn", "ag_tree00", "ag_tree02", "ag_tree06", "azalea_md_ingame",
"azalea_md_ingame_05", "azalea_md_ingame_06", "azalea_md_ingame_2", "azalea_md_ingame_3",
"azalea_md_ingame_4", "bholly_md_ingame", "bholly_md_ingame_2", "bholly_md_s_ingame",
"bholly_md_s_ingame_2", "beech_md_ingame_2", "c_apple_md_ingame", "c_apple_md_ingame01",
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