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Finish implementing TerrainLogic (#901)
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jonwil authored Apr 23, 2023
1 parent 1998b29 commit 1a1f9b3
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Showing 11 changed files with 1,195 additions and 3 deletions.
1 change: 1 addition & 0 deletions src/CMakeLists.txt
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Expand Up @@ -361,6 +361,7 @@ set(GAMEENGINE_SRC
platform/w3dengine/client/w3ddynamiclight.cpp
platform/w3dengine/client/w3ddisplay.cpp
platform/w3dengine/client/w3dgameclient.cpp
platform/w3dengine/client/w3dgamelogic.cpp
platform/w3dengine/client/w3dpoly.cpp
platform/w3dengine/client/w3dparticlesys.cpp
platform/w3dengine/client/w3dpropbuffer.cpp
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1 change: 1 addition & 0 deletions src/game/client/worldheightmap.h
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Expand Up @@ -292,6 +292,7 @@ class WorldHeightMap : public RefCountClass, public WorldHeightMapInterfaceClass
int m_drawWidthX;
int m_drawHeightY;
friend class W3DTreeBuffer;
friend class W3DTerrainLogic;
};

extern const float HEIGHTMAP_SCALE;
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