A command line utility that compiles an ActionScript project configured with an asconfig.json file. This utility parses the configuration file and runs the compiler with the appropriate options. It can also package an Adobe AIR application. Supports a variety of ActionScript SDKs, including Adobe AIR SDK & Compiler, Apache Flex, the Feathers SDK, and Apache Royale.
Requires Node.js.
npm install -g asconfigc
Run asconfigc in a directory containing an asconfig.json file.
The following options are available:
-
-p FILE OR DIRECTORY
or--project FILE OR DIRECTORY
Compile a project with the path to its configuration file or a directory containing asconfig.json. If omitted, will look for asconfig.json in current working directory.
-
--sdk DIRECTORY
Specify the directory where the ActionScript SDK is located. If omitted, defaults to checking
ROYALE_HOME
,FLEX_HOME
, andPATH
environment variables for a supported SDK. -
--debug=true
or--debug=false
Specify debug or release mode. Overrides the
debug
compiler option, if specified in asconfig.json. -
--air PLATFORM
Package the project as an Adobe AIR application. The allowed platforms include
android
,ios
,windows
,mac
,bundle
, andair
. -
--storepass PASSWORD
The password used when signing and packaging an Adobe AIR application. If not specified, prompts for the password.
-
--clean
Clean the output directory. Will not build the project.
-
--unpackage-anes
(Advanced) Unpackage native extensions to the output directory when creating a debug build for the Adobe AIR simulator.
-
--verbose
(Advanced) Displays more detailed output, including the full set of options passed to all programs.
-
--jvmargs
(Advanced) Pass additional options to the Java Virtual Machine when running the compiler.
-
-h
or--help
Print help message.
-
-v
or--version
Print the version of
asconfigc
.
The asconfigc build utility may be loaded as a CommonJS module in a Node.js script.
const asconfigc = require("asconfigc");
const args = ["--sdk", sdkPath, "--debug"];
try {
await asconfigc.buildWithArgs(args);
} catch(e) {
// the build failed
console.error(e);
}
The source code for the asconfigc
utility is written in ActionScript. That's right, a utility that runs on Node.js — written in ActionScript and compiled with Apache Royale. Pretty cool, right?
The ActionScript & MXML extension for Visual Studio Code and asconfigc are developed by Josh Tynjala with the support of community members like you.
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Special thanks to the following sponsors for their generous support: