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.vuepress/cache | ||
.vitepress/cache | ||
node_modules | ||
dist | ||
dist | ||
/dist2 |
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# .EXT (World Info) Format | ||
# Thumbnail format | ||
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> [!NOTE] | ||
> Some data in this format is endian-dependant. | ||
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# LCE Saving | ||
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Saves in LCE are stored in a file under a [few different names](#save-file-names), such as `savegame.dat`, depending on the console. The save file contents are similar to the world folder in Java Edition, with a few minor differences. | ||
They are also [compressed with different compression methods depending on the console](../Basic%20Info.md#lce-compression). | ||
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If you're on a newer-gen console, specifically PS4, Xbox One, and Nintendo Switch, the [Region](../Level/RegionFile.md) files are saved in seperate files *outside* of the main save file, known as a [split save](./Split%20Saves.md). | ||
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### Table of contents | ||
1. [Save Format](./Save%20Format.md) | ||
2. [Pre-release Save Format](./Pre-Release%20Save%20Format.md) - Versions 0033 and 0035 | ||
3. [Save File Versions](./LCE%20Save%20File%20Versions.md) - The version part of the save file header in each Xbox 360 Edition TU | ||
4. [Split Saves](./Split%20Saves.md) | ||
Check out the Menu/Sidebar for other stuff not mentioned here. | ||
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### Save file names | ||
| Console | Name | Example (if needed) | | ||
|------|----|------| | ||
| Xbox 360 (dat) | `savegame.dat` | | | ||
| Xbox 360 (bin) | `Save{YYYY-MM-DD-HH-MM-SS}.bin` | `Save20230524072953.bin` | | ||
| PS3 | `GAMEDATA` | | | ||
| PS Vita | `GAMEDATA.bin` | | | ||
| Wii U | `{numbers}` | `221122091644` | | ||
| Xbox One | `GAMEDATA` | | | ||
| PS4 | `GAMEDATA` | | | ||
| Nintendo Switch | `{numbers}.dat` | `240408080958.dat` | |
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# LCE-Documentation | ||
Documentation about Minecraft: Legacy Console Edition related stuff. | ||
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For basic LCE info such as compression, endianness, etc, check out [Basic Info.md](./Basic%20Info.md) | ||
### Table of contents | ||
1. [Basic Information](./Basic%20Info.md) - Compression, endianness | ||
2. [Saving](./Saving/) - Save file format, split saving, etc | ||
3. [Level/World](./Level/) - Region, Chunk, level storage, etc | ||
4. [File Types](./File%20Types/) - ARC, COL, GRF, MSSCMP, Options, THUMB | ||
5. [Game](./Game/) - Game mechanics and other stuff | ||
Check out the Menu/Sidebar for other stuff not mentioned here. | ||
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# Contributors | ||
List of contributors can be found under [Team.md#Documentation](/Team.md#Documentation) |
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