Releases: SoundScapeRenderer/ssr
SoundScape Renderer 0.6.1
https://ssr.readthedocs.io/en/0.6.1/
brew
package: https://github.com/SoundScapeRenderer/homebrew-ssr/releases/tag/ssr-0.6.1
Pd externals: http://puredata.info/Members/mgeier/software/ssr/0.6.1/
-
Support for dynamic 3D scenes with ASDF v0.4
-
Add 3D support for Polhemus tracker
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Add Pd patch for supperware head tracker support incl. 3D rotations
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Add JACK client name to window title
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Don't auto-start JACK server
-
Remove the possibility to build an App Bundle for macOS
(we have a brew package instead!)
SoundScape Renderer 0.6.0
https://ssr.readthedocs.io/en/0.6.0/
-
3D support for the binaural renderer using SOFA files
-
new network interfaces: WebSocket and FUDI
-
an experimental browser-based 3D GUI (using the WebSocket interface)
-
Qt GUI:
- drag & drop of scene files to GUI
- close with Ctrl-q instead of Esc
-
Pd externals: path handling has been fixed, BRS renderer is now also available
-
macOS: No pre-compiled App Bundle will be provided, the possibility for building it locally might be removed in a future version
-
The
ssr
script has been removed, usessr-binaural
,ssr-brs
,ssr-vbap
,ssr-wfs
,ssr-aap
,ssr-dca
orssr-generic
instead.
SoundScape Renderer 0.5.0
-
GUI now uses Qt5
-
the exponent that determines distance attenuation of the amplitude in the virtual space can be set by the user
-
significant extensions of the documentation
-
the former NFC-HOA renderer is back in an experimental version now called distance-coded Ambisonics (DCA)
-
headphone-compensated HRTFs are included
-
the end-of-message character in TCP messages can be selected by the user
SoundScape Renderer 0.4.2
- the default number of threads is now obtained automatically (but can still be overwritten)
- configure options to en-/disable certain renderers
- certain renderers are now available as Puredata externals (via flext), still experimental (a.k.a. buggy)
- minor GUI changes (no more "pie slices" on sources, larger fonts)
- man pages (generated with help2man)
- several bugfixes, improvements to the MEX files
SoundScape Renderer 0.4.1
- all renderers (except BRS and generic) are now available as MEX files
- SSR can now be compiled with clang++ and libc++ on OSX 10.9 (Mavericks)
- several bugfixes
SoundScape Renderer 0.4.0
- the signal processing core of the SSR is now a separate thing and part of the "Audio Processing Framework" (APF, http://audioprocessingframework.github.io)
- multi-threading support and other performance improvements
- brand new Near-Field-Corrected Higher-Order-Ambisonics (NFC-HOA) renderer (which is still experimental and might have quite a few bugs)
- WAV, FLAC and OGG playback is now possible via ecasound & libsndfile
- binaural and BRS renderers now support IR files with arbitrary number of channels (as long as they are divisible by 2)
- new option
--name
to set the JACK client name - compatibility with the "Clang" compiler
- experimental draft for Matlab MEX files (using the NFC-HOA renderer)
- VRPN tracker support (thanks to Rouven von der Burg, Daniel Schwingenheuer and Johannes Arend!)
- many bugfixes and improvements (but most probably also new bugs)
SoundScape Renderer 0.4.0-pre6
First tag on the new repository.