Mass Engine Update #5065
Annotations
3 errors and 10 warnings
Build Project:
Content.Shared/Movement/Pulling/Systems/PullingSystem.cs#L135
The type or namespace name 'ModifyUncuffDurationEvent' could not be found (are you missing a using directive or an assembly reference?)
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Build Project:
Content.Shared/Movement/Pulling/Systems/PullingSystem.cs#L135
The type or namespace name 'ModifyUncuffDurationEvent' could not be found (are you missing a using directive or an assembly reference?)
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Build Project
Process completed with exit code 1.
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Build Project:
RobustToolbox/Robust.Shared/Utility/MarkupNode.cs#L10
'MarkupNode' overrides Object.Equals(object o) but does not override Object.GetHashCode()
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Build Project:
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L590
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
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Build Project:
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L660
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
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Build Project:
RobustToolbox/Robust.Shared/Containers/SharedContainerSystem.cs#L673
'SharedContainerSystem.TryGetContainingContainer(EntityUid, out BaseContainer?, MetaDataComponent?, TransformComponent?)' is obsolete: 'Use Entity<T> variant'
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Build Project:
RobustToolbox/Robust.Shared/Containers/ContainerManagerComponent.cs#L33
'Component.Owner' is obsolete: 'Update your API to allow accessing Owner through other means'
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Build Project:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L761
'TransformComponent.Anchored.set' is obsolete: 'Use the SharedTransformSystem.AnchorEntity/Unanchor methods instead.'
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Build Project:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1079
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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Build Project:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedTransformSystem.Component.cs#L1093
'SharedTransformSystem.SetLocalRotation(TransformComponent, Angle)' is obsolete: 'use override with EntityUid'
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Build Project:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedMapSystem.Coordinates.cs#L26
'EntityCoordinates.ToMap(IEntityManager, SharedTransformSystem)' is obsolete: 'Use SharedTransformSystem.ToMapCoordinates()'
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Build Project:
RobustToolbox/Robust.Shared/GameObjects/Systems/SharedMapSystem.Grid.cs#L1392
'EntityCoordinates.ToMapPos(IEntityManager, SharedTransformSystem)' is obsolete: 'Use SharedTransformSystem.ToMapCoordinates()'
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