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refactor zplgfa.go
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SimonWaldherr authored Aug 17, 2024
1 parent 755efa3 commit 57eda7d
Showing 1 changed file with 32 additions and 27 deletions.
59 changes: 32 additions & 27 deletions zplgfa.go
Original file line number Diff line number Diff line change
Expand Up @@ -21,7 +21,7 @@ const (
CompressedASCII
)

// ConvertToZPL is a wrapper for ConvertToGraphicField, adding ZPL start and end codes.
// ConvertToZPL wraps ConvertToGraphicField, adding ZPL start and end codes.
func ConvertToZPL(img image.Image, graphicType GraphicType) string {
if img.Bounds().Size().X/8 == 0 {
return ""
Expand All @@ -32,8 +32,9 @@ func ConvertToZPL(img image.Image, graphicType GraphicType) string {
// FlattenImage optimizes an image for the converting process.
func FlattenImage(source image.Image) *image.NRGBA {
size := source.Bounds().Size()
background := color.White
target := image.NewNRGBA(source.Bounds())
background := color.White

for y := 0; y < size.Y; y++ {
for x := 0; x < size.X; x++ {
p := source.At(x, y)
Expand All @@ -43,39 +44,42 @@ func FlattenImage(source image.Image) *image.NRGBA {
return target
}

// flatten blends a pixel with the background color based on its alpha value.
func flatten(input, background color.Color) color.Color {
source := color.NRGBA64Model.Convert(input).(color.NRGBA64)
r, g, b, a := source.RGBA()
src := color.NRGBA64Model.Convert(input).(color.NRGBA64)
r, g, b, a := src.RGBA()
bgR, bgG, bgB, _ := background.RGBA()
alpha := float32(a) / 0xffff

conv := func(c, bg uint32) uint8 {
blend := func(c, bg uint32) uint8 {
val := 0xffff - uint32(float32(bg)*alpha)
val |= uint32(float32(c) * alpha)
return uint8(val >> 8)
}

return color.NRGBA{
R: conv(r, bgR),
G: conv(g, bgG),
B: conv(b, bgB),
R: blend(r, bgR),
G: blend(g, bgG),
B: blend(b, bgB),
A: 0xff,
}
}

// getRepeatCode generates ZPL repeat codes for character compression.
func getRepeatCode(repeatCount int, char string) string {
const maxRepeat = 419
highString := " ghijklmnopqrstuvwxyz"
lowString := " GHIJKLMNOPQRSTUVWXY"

repeatStr := ""
if repeatCount > 419 {
repeatStr += getRepeatCode(repeatCount-419, char)
repeatCount = 419
for repeatCount > maxRepeat {
repeatStr += getRepeatCode(maxRepeat, char)
repeatCount -= maxRepeat
}

high := repeatCount / 20
low := repeatCount % 20

lowString := " GHIJKLMNOPQRSTUVWXY"
highString := " ghijklmnopqrstuvwxyz"

if high > 0 {
repeatStr += string(highString[high])
}
Expand All @@ -88,21 +92,25 @@ func getRepeatCode(repeatCount int, char string) string {

// CompressASCII compresses the ASCII data of a ZPL Graphic Field using RLE.
func CompressASCII(input string) string {
var output, lastChar, repCode string
lastCharSince := 0
if input == "" {
return ""
}

var output strings.Builder
var lastChar string
var lastCharSince int

for i := 0; i < len(input)+1; i++ {
for i := 0; i <= len(input); i++ {
curChar := ""
if i < len(input) {
curChar = string(input[i])
}

if lastChar != curChar {
if i-lastCharSince > 4 {
repCode = getRepeatCode(i-lastCharSince, lastChar)
output += repCode
output.WriteString(getRepeatCode(i-lastCharSince, lastChar))
} else {
output += strings.Repeat(lastChar, i-lastCharSince)
output.WriteString(strings.Repeat(lastChar, i-lastCharSince))
}
lastChar = curChar
lastCharSince = i
Expand All @@ -118,21 +126,18 @@ func CompressASCII(input string) string {
}
}

if output == "" {
output += getRepeatCode(len(input), lastChar)
}

return output
return output.String()
}

// ConvertToGraphicField converts an image.Image to a ZPL compatible Graphic Field.
func ConvertToGraphicField(source image.Image, graphicType GraphicType) string {
var gfType, lastLine, graphicFieldData string
var gfType, graphicFieldData string
size := source.Bounds().Size()
width := (size.X + 7) / 8 // round up division
height := size.Y
var lastLine string

for y := 0; y < size.Y; y++ {
for y := 0; y < height; y++ {
line := make([]uint8, width)
for x := 0; x < size.X; x++ {
if x%8 == 0 {
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