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This PR adds backwards compatibility with qb-vehiclekeys events and exports to Give, Remove, & check if a player has keys to a certain vehicle plate. This is done by searching through the vehicles to find the vehicles with the matching plate and then invoking native qbx_vehiclekeys functions to handle the rest. This means that if multiple vehicles have the same plate, these compatibility functions will operate on all of them. The bridge can be enabled/disabled via convar.
Other misc refactors done as part of this PR to support the bridge: