Classes and Types that extend C#, designed to work similarly to constructs in other languages. All features should be as close to the source implementation as possible as far as functionality goes, to minimize documentation reading and maximize familiarity and productivity. See the Wiki for documentation.
Current implementations:
Option<T>
- Based upon Rust. Documentation
Result<T, E>
- based upon Rust. Documentation
References:
Option<T>
Is based upon code written by JohnAzariah's Maybe monad here.