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Accumulation of utilities for csharp, unity3d, and anything gamedev I make

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PereViader/PereViader.Utils

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License: 0BSD Test and publish

PereViader.Utils

Overview

The project PereViader.Utils is a collection of C# utilities meant to quickly start developing new stuff instead of needing to repeat fluff over and over again.

Given that this library is primarily intended for my personal use, extensive efforts won't be made towards ensuring backward compatibility. Consequently, be prepared to encounter functionality that has changed / been removed, if you opt to utilize the library and subsequently update it in the future.

The project consists of the the following "modules"

PereViader.Utils.Common

Utilites that can be applied to any c# game / application

PereViader.Utils.Common.Generators

Roslyn source generators that can be applied to any c# game / application

PereViader.Utils.Unity3d

Utilites specifically tailored towards Unity3d game development Notice the package provides samples to experiment with the functionality provided

PereViader.Utils.Godot

Utilites specifically tailored towards Godot game development I haven't delved into it much so there is not much to it for now

Installation

Contributing

We welcome bug reports and feature requests through issues. We welcome contributions through PRs. Beware that merging of PRs is not guaranteed given this is a very opinionated personal project.

External projects

This section is destined as a collection of useful third party projects that have previously given me good results and may want to use in the future.

Workflow

When developing in Unity3d, these assets are an integral part of my development plan to a quick add menu for the following projects.

Benchmarking and Performance analysis

Multiplatform

CI and CD

Git

Acknowledgements

@Guillem Sunyer

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Accumulation of utilities for csharp, unity3d, and anything gamedev I make

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