2.0.0 Beta 2
Pre-release
Pre-release
@here
==========WDR 2.0 Beta2==========
Manual Requirements:
- Delete your DBs and let bot recreate. I am not doing db versioning at this time for migrations on beta versions. (This should be the only and last time during beta, but no promises).
Realease Notes:
- Some optimizations and minor bug fixes.
- All feeds should be good. (Please test to confirm)
- Pokemon Subscriptions Active (Please add subs and test)
- PvP Subscriptions Active (Please add subs and test)
- Pokemon and PvP subscription commands are ready for testing. All other commands have been disabled due to new command directory structure.
- It looks like these complex tiles put quite a bit of load on the tileserver. I am going to make the complex tiles optional at some point. I had some load issues and had to get rid of my high posting feeds that were really unneeded anyway.
Notable Bug Fixes:
- Areas are fixed and showing properly in embeds.
- Noticed i had
.form_name
in embed files indead of just.form
. It's been changed to.form
. Embed examples updated.
Config Changes:
- raid_eggs.js changes to raid_egg.js. This is the default the bot looks for if no embed defined for a channel.
- raids.js changes to raid_boss.js. This is the default the bot looks for if no embed defined for a channel.
New Things:
- Groundwork laid for distance-based subscriptions. Once the Distance command is fixed, that can go into testing.
- Type filters added to PvP subs/feeds. See filter example.
- Generating master.json is now only dependent on raw protos and still self generating at each startup. (Automatic regeneration of the master file without a restart will be a thing when the bot realizes you're missing a form or object that RDM is sending)
Removed Items:
- CP filter from Subscriptions and Feeds.
What Should Be Working:
- All feeds
- Pokemon & PvP Subscriptions (Needs Heavy Testing)
- Pokemon & PvP Commands (Needs Heavy Testing)