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Timers: Fix up some timer behaviour #11173

Merged
merged 1 commit into from
May 2, 2024
Merged

Timers: Fix up some timer behaviour #11173

merged 1 commit into from
May 2, 2024

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refractionpcsx2
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Description of Changes

Fix up some timer behaviour on EE and IOP

Rationale behind Changes

Introduced a bug in the previous PR by accident, realised that if the game didn't update gated counters before hsync/vsync and the counter got reset, it would retain the old value.

Also tested HSync timing on the PS2, and corrected it in PCSX2.

Suggested Testing Steps

test hsync timing sensitive games, i guess. No known fixes.

@refractionpcsx2 refractionpcsx2 merged commit 3b63445 into master May 2, 2024
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@refractionpcsx2 refractionpcsx2 deleted the counter_bugfix branch May 2, 2024 08:07
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4 participants