GS/Vulkan: Drop feedback loop extension #11124
Merged
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Description of Changes
Apparently this causes GPU crashes on RDNA3, and didn't provide any tangible benefit for NVIDIA.
I'll replace this at some point with dynamic rendering local reads, either before or after the GPUDevice transition.
Rationale behind Changes
Might fix the crashes on RDNA3.
Suggested Testing Steps
Compare performance in barrier-heavy games on NVIDIA, make sure it is unaffected.
See if it fixes the GPU crashes on RDNA3.