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UI: Update SW Renderer Threads Tooltip
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DigitalMajestic authored and refractionpcsx2 committed Feb 18, 2024
1 parent 76be30f commit 84972d2
Showing 1 changed file with 1 addition and 3 deletions.
4 changes: 1 addition & 3 deletions pcsx2-qt/Settings/GraphicsSettingsWidget.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -522,9 +522,7 @@ GraphicsSettingsWidget::GraphicsSettingsWidget(SettingsWindow* dialog, QWidget*
// Software
dialog->registerWidgetHelp(m_ui.extraSWThreads, tr("Software Rendering Threads"), tr("2 threads"),
tr("Number of rendering threads: 0 for single thread, 2 or more for multithread (1 is for debugging). "
"If you have 4 threads on your CPU pick 2 or 3. You can calculate how to get the best performance (amount of CPU threads - "
"2). "
"7+ threads will not give much more performance and could perhaps even lower it."));
"2 to 4 threads is recommended, any more than that is likely to be slower instead of faster."));

dialog->registerWidgetHelp(m_ui.swAutoFlush, tr("Auto Flush"), tr("Checked"),
tr("Force a primitive flush when a framebuffer is also an input texture. "
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