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GameDB: Add missing GT fixes
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JordanTheToaster committed Apr 30, 2024
1 parent e46d435 commit 7a0621d
Showing 1 changed file with 20 additions and 0 deletions.
20 changes: 20 additions & 0 deletions bin/resources/GameIndex.yaml
Original file line number Diff line number Diff line change
Expand Up @@ -868,6 +868,11 @@ PCPX-96622:
PCPX-96624:
name: "Gran Turismo Concept - 2001 Tokyo"
region: "NTSC-J"
gsHWFixes:
recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
PCPX-96625:
name: "プレプレ2 VOLUME.4"
name-sort: "ぷれぷれ2 VOLUME.4"
Expand Down Expand Up @@ -8076,6 +8081,11 @@ SCPS-15010:
name-en: "Gran Turismo - Concept 2001 Tokyo"
region: "NTSC-J"
compat: 5
gsHWFixes:
recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
SCPS-15011:
name: EXTERMINATION
name-sort: EXTERMINATION
Expand Down Expand Up @@ -9241,6 +9251,11 @@ SCPS-19208:
name-sort: ぐらんつーりすも Concept2001 TOKYO PlayStation 2 the Best
name-en: "Gran Turismo - Concept 2001 Tokyo [PlayStation 2 the Best]"
region: "NTSC-J"
gsHWFixes:
recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
SCPS-19209:
name: ぼくのなつやすみ2 海の冒険篇 PlayStation 2 the Best
name-sort: ぼくのなつやすみ2 うみのぼうけんへん PlayStation 2 the Best
Expand Down Expand Up @@ -9786,6 +9801,11 @@ SCPS-55004:
SCPS-55005:
name: "Gran Turismo - Concept 2001 Tokyo"
region: "NTSC-J"
gsHWFixes:
recommendedBlendingLevel: 3 # Improves banding in car showcase as well as car brightness and sheen.
mipmap: 2 # Mipmap + trilinear, improves ground textures to match sw renderer.
trilinearFiltering: 1
getSkipCount: "GSC_PolyphonyDigitalGames" # Fixes post processing.
SCPS-55006:
name: "Wild ARMs - Advanced 3rd"
region: "NTSC-J"
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