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headers: relicense to GPL-3.0+
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also update to 2024 while i'm at it
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GovanifY authored and F0bes committed Jul 30, 2024
1 parent e045d4a commit 132431b
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165 changes: 0 additions & 165 deletions COPYING.LGPLv3

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4 changes: 2 additions & 2 deletions bin/resources/shaders/common/fxaa.fx
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#ifndef FXAA_HLSL
#define FXAA_HLSL 0
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4 changes: 2 additions & 2 deletions bin/resources/shaders/dx11/convert.fx
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

struct VS_INPUT
{
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4 changes: 2 additions & 2 deletions bin/resources/shaders/dx11/imgui.fx
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

cbuffer vertexBuffer : register(b0)
{
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4 changes: 2 additions & 2 deletions bin/resources/shaders/dx11/interlace.fx
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

Texture2D Texture;
SamplerState Sampler;
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4 changes: 2 additions & 2 deletions bin/resources/shaders/dx11/merge.fx
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

Texture2D Texture;
SamplerState Sampler;
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4 changes: 2 additions & 2 deletions bin/resources/shaders/dx11/present.fx
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

struct VS_INPUT
{
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4 changes: 2 additions & 2 deletions bin/resources/shaders/dx11/shadeboost.fx
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

Texture2D Texture;
SamplerState Sampler;
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4 changes: 2 additions & 2 deletions bin/resources/shaders/dx11/tfx.fx
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#define FMT_32 0
#define FMT_24 1
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4 changes: 2 additions & 2 deletions bin/resources/shaders/opengl/convert.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//#version 420 // Keep it for editor detection

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4 changes: 2 additions & 2 deletions bin/resources/shaders/opengl/imgui.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#ifdef VERTEX_SHADER

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4 changes: 2 additions & 2 deletions bin/resources/shaders/opengl/interlace.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//#version 420 // Keep it for editor detection

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4 changes: 2 additions & 2 deletions bin/resources/shaders/opengl/merge.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//#version 420 // Keep it for editor detection

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4 changes: 2 additions & 2 deletions bin/resources/shaders/opengl/present.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//#version 420 // Keep it for editor detection

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4 changes: 2 additions & 2 deletions bin/resources/shaders/opengl/shadeboost.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//#version 420 // Keep it for editor detection

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4 changes: 2 additions & 2 deletions bin/resources/shaders/opengl/tfx_fs.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//#version 420 // Keep it for text editor detection

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4 changes: 2 additions & 2 deletions bin/resources/shaders/opengl/tfx_vgs.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//#version 420 // Keep it for text editor detection

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4 changes: 2 additions & 2 deletions bin/resources/shaders/vulkan/convert.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#ifdef VERTEX_SHADER

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4 changes: 2 additions & 2 deletions bin/resources/shaders/vulkan/imgui.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#ifdef VERTEX_SHADER

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4 changes: 2 additions & 2 deletions bin/resources/shaders/vulkan/interlace.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#ifdef VERTEX_SHADER

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4 changes: 2 additions & 2 deletions bin/resources/shaders/vulkan/merge.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#ifdef VERTEX_SHADER

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4 changes: 2 additions & 2 deletions bin/resources/shaders/vulkan/present.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#ifdef VERTEX_SHADER

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4 changes: 2 additions & 2 deletions bin/resources/shaders/vulkan/shadeboost.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//#version 420 // Keep it for editor detection

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4 changes: 2 additions & 2 deletions bin/resources/shaders/vulkan/tfx.glsl
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

//////////////////////////////////////////////////////////////////////
// Vertex Shader
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4 changes: 2 additions & 2 deletions common/AlignedMalloc.cpp
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

// This module contains implementations of _aligned_malloc for platforms that don't have
// it built into their CRT/libc.
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4 changes: 2 additions & 2 deletions common/AlignedMalloc.h
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#pragma once

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4 changes: 2 additions & 2 deletions common/Assertions.cpp
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#include "Assertions.h"
#include "CrashHandler.h"
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4 changes: 2 additions & 2 deletions common/Assertions.h
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#pragma once

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4 changes: 2 additions & 2 deletions common/BitUtils.h
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#pragma once

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4 changes: 2 additions & 2 deletions common/ByteSwap.h
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// SPDX-FileCopyrightText: 2002-2023 PCSX2 Dev Team
// SPDX-License-Identifier: LGPL-3.0+
// SPDX-FileCopyrightText: 2002-2024 PCSX2 Dev Team
// SPDX-License-Identifier: GPL-3.0+

#pragma once

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