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CompetitORE

ORE's competition management plugin.

Full Command Usage

Command Description
/comp cancel Cancel a confirmation item
/comp confirm Confirm a confirmation item
/comp enter Enter the competition
/comp event Manage the competition
/comp home Teleports you to your competition plot
/comp info Get the current event information, or time of next event (Default command)
/comp leave Leave the competition
/comp list (finished|unfinished)? List competitor plots, finished, unfinished, or both
/comp reload Reload plugin
/comp team (add|finish|unfinish| Manage your team and submission
/comp time View the time left in the competition
/comp version Return plugin version
/comp view [competitor|?,?] Visit a competitors plot, or a plot with coordinates separated by ,

Team

The team subcommand provides you three other subcommands: add, finish, and unfinish:

add [player] - Add a player to your team. Once the player is added, the added player will now be able to manage your team and therefore your build. Be wise in choosing who you plan on working with.

finish - Submit your team's completed competition build. Labeling your build as completed does not prevent you from making further changes. Builds labeled as completed can be marked uncompleted.

unfinish - Unsubmits your team's submitted competition build. This can be undone by resubmitting.

Note: Even for solo competitions where players are not permitted to work together, players would still have to manage their build submission status with the team subcommand.

Event Management

The event subcommand is a privileged subcommand that gives Staff and hosts the ability to manage a current or upcoming event.

Subcommand Description
description Sets the description of this or the upcoming event
judge (add|remove|clear) Add or remove a player or clear all judges
start Start the event manually (Future improvement)
stop Stop the event manually (Future improvement)
teamsize [1-5] Set the team size
winner Declare the event winner (Future improvement)

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