fix scroll breaking expandability system sometimes #118
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name: Build and package for windows | |
on: | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
workflow_dispatch: | |
env: | |
BUILD_TYPE: Release | |
jobs: | |
build: | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- name: Install dependencies | |
uses: msys2/setup-msys2@v2 | |
with: | |
install: >- | |
git | |
p7zip | |
mingw-w64-x86_64-libsodium | |
mingw-w64-x86_64-libluv | |
mingw-w64-x86_64-sqlite3 | |
update: true | |
- uses: actions/checkout@v3 | |
- name: Create App bundle | |
run: | | |
curl -L -H "Accept: application/vnd.github+json" -H "Authorization: token ${{ secrets.GITHUB_TOKEN }}" --output love12.zip --url "https://api.github.com/repos/love2d/love/actions/artifacts/1142100892/zip" | |
7z x love12.zip | |
7z x love-*.zip | |
mv love-*-win64 oh3 | |
mkdir oh3/lib | |
cp /mingw64/bin/libsqlite3-0.dll oh3/lib/libsqlite3.dll | |
cp /mingw64/bin/libluv.dll oh3/lib/luv.dll | |
cp /mingw64/bin/libwinpthread-1.dll oh3 | |
cp /mingw64/bin/libuv-1.dll oh3 | |
cp -r *.lua assets compat extlibs game game_handler server ui input_schemes oh3 | |
cp extra/windows/launch.bat oh3 | |
# create extra folder so the zip contains an oh3 folder instead of directly having all files | |
mkdir zip_contents | |
mv oh3 zip_contents | |
- name: Upload artifact | |
uses: actions/upload-artifact@v3 | |
with: | |
name: oh3 | |
path: zip_contents |