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Voxxin committed Jan 7, 2025
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Showing 3 changed files with 64 additions and 4 deletions.
4 changes: 0 additions & 4 deletions src/main/resources/data/blockhunt/lang/en_us.json
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"event.blockhunt.win": "The winning team is %s!",
"event.blockhunt.win_hider": "They had %s hider(s) left!",
"event.blockhunt.win_seeker": "They successfully caught %s hider(s)!"




}
32 changes: 32 additions & 0 deletions src/main/resources/data/blockhunt/lang/fr_ca.json
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{
"gameType.blockhunt.blockhunt": "Block Hunt",

"game.blockhunt.fort_du_perdu": "Block Hunt : Fort du perdu",

"event.blockhunt.block_changed": "Vous êtes maintenant déguisé en %s !",
"event.blockhunt.already_block": "Vous êtes déjà un %s !",

"event.blockhunt.hider_found": "%s a trouvé %s !",
"event.blockhunt.seeker_killed": "%s a été éliminé par %s !",

"event.blockhunt.death": "Vous êtes mort.",
"event.blockhunt.death_time": "Vous réapparaîtrez sous peu, dans %s secondes.",

"event.blockhunt.seeker_spawn": "Vous êtes un chercheur !",
"event.blockhunt.hider_spawn": "Vous êtes un cacheur !",

"bossbar.blockhunt.not_hidden": "Vous n'êtes pas caché !",
"bossbar.blockhunt.hidden": "Vous êtes actuellement caché.",

"bossbar.blockhunt.seekers_release": "Les chercheurs sont libérés !",

"sidebar.blockhunt.game_time": "Temps restant de la partie : %s",
"sidebar.blockhunt.seeker_countdown": "Les chercheurs sont libérés dans %s...",
"sidebar.blockhunt.map_name": "Map : %s",
"sidebar.blockhunt.seeker_count": "Chercheur(s) : %s",
"sidebar.blockhunt.hider_count": "Cacheur(s) : %s",

"event.blockhunt.win": "L'équipe gagnante est %s !",
"event.blockhunt.win_hider": "Il leur restait %s cacheur(s) !",
"event.blockhunt.win_seeker": "Ils ont attrapé avec succès %s cacheur(s) !"
}
32 changes: 32 additions & 0 deletions src/main/resources/data/blockhunt/lang/fr_fr.json
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{
"gameType.blockhunt.blockhunt": "Block Hunt",

"game.blockhunt.fort_du_perdu": "Block Hunt : Fort du perdu",

"event.blockhunt.block_changed": "T'es maintenant déguisé en %s !",
"event.blockhunt.already_block": "T'es déjà un %s !",

"event.blockhunt.hider_found": "%s a trouvé %s !",
"event.blockhunt.seeker_killed": "%s a été éliminé par %s !",

"event.blockhunt.death": "T'es mort.",
"event.blockhunt.death_time": "Tu vas réapparaître dans %s secondes.",

"event.blockhunt.seeker_spawn": "T'es un chercheur !",
"event.blockhunt.hider_spawn": "T'es un cacheur !",

"bossbar.blockhunt.not_hidden": "T'es pas caché !",
"bossbar.blockhunt.hidden": "T'es caché.",

"bossbar.blockhunt.seekers_release": "Les chercheurs sont lâchés !",

"sidebar.blockhunt.game_time": "Temps restant dans la partie : %s",
"sidebar.blockhunt.seeker_countdown": "Les chercheurs arrivent dans %s...",
"sidebar.blockhunt.map_name": "Map : %s",
"sidebar.blockhunt.seeker_count": "Chercheur(s) : %s",
"sidebar.blockhunt.hider_count": "Cacheur(s) : %s",

"event.blockhunt.win": "L'équipe gagnante est %s !",
"event.blockhunt.win_hider": "Ils avaient %s cacheur(s) restants !",
"event.blockhunt.win_seeker": "Ils ont capturé %s cacheur(s) avec succès !"
}

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