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/** | ||
* Copyright (c) 2014, Majiir | ||
* All rights reserved. | ||
* | ||
* Redistribution and use in source and binary forms, with or without modification, are permitted | ||
* provided that the following conditions are met: | ||
* | ||
* 1. Redistributions of source code must retain the above copyright notice, this list of | ||
* conditions and the following disclaimer. | ||
* | ||
* 2. Redistributions in binary form must reproduce the above copyright notice, this list of | ||
* conditions and the following disclaimer in the documentation and/or other materials provided | ||
* with the distribution. | ||
* | ||
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR | ||
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND | ||
* FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR | ||
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR | ||
* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | ||
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY | ||
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR | ||
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE | ||
* POSSIBILITY OF SUCH DAMAGE. | ||
*/ | ||
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using System; | ||
using System.Collections.Generic; | ||
using System.Linq; | ||
using System.Reflection; | ||
using UnityEngine; | ||
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/*-----------------------------------------*\ | ||
| SUBSTITUTE YOUR MOD'S NAMESPACE HERE. | | ||
\*-----------------------------------------*/ | ||
namespace Compatibility | ||
{ | ||
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/** | ||
* This utility displays a warning with a list of mods that determine themselves | ||
* to be incompatible with the current running version of Kerbal Space Program. | ||
* | ||
* See this forum thread for details: | ||
* http://forum.kerbalspaceprogram.com/threads/65395-Voluntarily-Locking-Plugins-to-a-Particular-KSP-Version | ||
*/ | ||
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[KSPAddon(KSPAddon.Startup.Instantly, true)] | ||
internal class CompatibilityChecker : MonoBehaviour | ||
{ | ||
public static bool IsCompatible() | ||
{ | ||
/*-----------------------------------------------*\ | ||
| BEGIN IMPLEMENTATION-SPECIFIC EDITS HERE. | | ||
\*-----------------------------------------------*/ | ||
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// TODO: Implement your own compatibility check. | ||
// | ||
// If you want to disable some behavior when incompatible, other parts of the plugin | ||
// should query this method: | ||
// | ||
// if (!CompatibilityChecker.IsCompatible()) { | ||
// ...disable some features... | ||
// } | ||
// | ||
// Even if you don't lock down functionality, you should return true if your users | ||
// can expect a future update to be available. | ||
// | ||
return Versioning.version_major == 0 && Versioning.version_minor == 24 && Versioning.Revision <= 0; | ||
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/*-----------------------------------------------*\ | ||
| IMPLEMENTERS SHOULD NOT EDIT BEYOND THIS POINT! | | ||
\*-----------------------------------------------*/ | ||
} | ||
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public static bool IsUnityCompatible() | ||
{ | ||
/*-----------------------------------------------*\ | ||
| BEGIN IMPLEMENTATION-SPECIFIC EDITS HERE. | | ||
\*-----------------------------------------------*/ | ||
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// TODO: Implement your own Unity compatibility check. | ||
// | ||
if (Application.unityVersion.Equals("4.5.2f1")) | ||
return true; | ||
return false; | ||
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/*-----------------------------------------------*\ | ||
| IMPLEMENTERS SHOULD NOT EDIT BEYOND THIS POINT! | | ||
\*-----------------------------------------------*/ | ||
} | ||
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// Version of the compatibility checker itself. | ||
private static int _version = 3; | ||
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public void Start() | ||
{ | ||
// Checkers are identified by the type name and version field name. | ||
FieldInfo[] fields = | ||
getAllTypes() | ||
.Where(t => t.Name == "CompatibilityChecker") | ||
.Select(t => t.GetField("_version", BindingFlags.Static | BindingFlags.NonPublic)) | ||
.Where(f => f != null) | ||
.Where(f => f.FieldType == typeof(int)) | ||
.ToArray(); | ||
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// Let the latest version of the checker execute. | ||
if (_version != fields.Max(f => (int)f.GetValue(null))) { return; } | ||
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Debug.Log(String.Format("[CompatibilityChecker] Running checker version {0} from '{1}'", _version, Assembly.GetExecutingAssembly().GetName().Name)); | ||
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// Other checkers will see this version and not run. | ||
// This accomplishes the same as an explicit "ran" flag with fewer moving parts. | ||
_version = int.MaxValue; | ||
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// A mod is incompatible if its compatibility checker has an IsCompatible method which returns false. | ||
String[] incompatible = | ||
fields | ||
.Select(f => f.DeclaringType.GetMethod("IsCompatible", Type.EmptyTypes)) | ||
.Where(m => m.IsStatic) | ||
.Where(m => m.ReturnType == typeof(bool)) | ||
.Where(m => | ||
{ | ||
try | ||
{ | ||
return !(bool)m.Invoke(null, new object[0]); | ||
} | ||
catch (Exception e) | ||
{ | ||
// If a mod throws an exception from IsCompatible, it's not compatible. | ||
Debug.LogWarning(String.Format("[CompatibilityChecker] Exception while invoking IsCompatible() from '{0}':\n\n{1}", m.DeclaringType.Assembly.GetName().Name, e)); | ||
return true; | ||
} | ||
}) | ||
.Select(m => m.DeclaringType.Assembly.GetName().Name) | ||
.ToArray(); | ||
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// A mod is incompatible with Unity if its compatibility checker has an IsUnityCompatible method which returns false. | ||
String[] incompatibleUnity = | ||
fields | ||
.Select(f => f.DeclaringType.GetMethod("IsUnityCompatible", Type.EmptyTypes)) | ||
.Where(m => m != null) // Mods without IsUnityCompatible() are assumed to be compatible. | ||
.Where(m => m.IsStatic) | ||
.Where(m => m.ReturnType == typeof(bool)) | ||
.Where(m => | ||
{ | ||
try | ||
{ | ||
return !(bool)m.Invoke(null, new object[0]); | ||
} | ||
catch (Exception e) | ||
{ | ||
// If a mod throws an exception from IsUnityCompatible, it's not compatible. | ||
Debug.LogWarning(String.Format("[CompatibilityChecker] Exception while invoking IsUnityCompatible() from '{0}':\n\n{1}", m.DeclaringType.Assembly.GetName().Name, e)); | ||
return true; | ||
} | ||
}) | ||
.Select(m => m.DeclaringType.Assembly.GetName().Name) | ||
.ToArray(); | ||
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Array.Sort(incompatible); | ||
Array.Sort(incompatibleUnity); | ||
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String message = "Some installed mods may be incompatible with this version of Kerbal Space Program. Features may be broken or disabled. Please check for updates to the listed mods."; | ||
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if (incompatible.Length > 0) | ||
{ | ||
Debug.LogWarning("[CompatibilityChecker] Incompatible mods detected: " + String.Join(", ", incompatible)); | ||
message += String.Format("\n\nThese mods are incompatible with KSP {0}.{1}.{2}:\n\n", Versioning.version_major, Versioning.version_minor, Versioning.Revision); | ||
message += String.Join("\n", incompatible); | ||
} | ||
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if (incompatibleUnity.Length > 0) | ||
{ | ||
Debug.LogWarning("[CompatibilityChecker] Incompatible mods (Unity) detected: " + String.Join(", ", incompatibleUnity)); | ||
message += String.Format("\n\nThese mods are incompatible with Unity {0}:\n\n", Application.unityVersion); | ||
message += String.Join("\n", incompatibleUnity); | ||
} | ||
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if ((incompatible.Length > 0) || (incompatibleUnity.Length > 0)) | ||
{ | ||
PopupDialog.SpawnPopupDialog("Incompatible Mods Detected", message, "OK", true, HighLogic.Skin); | ||
} | ||
} | ||
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private static IEnumerable<Type> getAllTypes() | ||
{ | ||
foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies()) | ||
{ | ||
Type[] types; | ||
try | ||
{ | ||
types = assembly.GetTypes(); | ||
} | ||
catch (Exception) | ||
{ | ||
types = Type.EmptyTypes; | ||
} | ||
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foreach (var type in types) | ||
{ | ||
yield return type; | ||
} | ||
} | ||
} | ||
} | ||
} |
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