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Finish 0.90 update. 3.2 FINAL
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NathanKell committed Dec 20, 2014
1 parent 3870150 commit 6c4093f
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3 changes: 3 additions & 0 deletions CrossFeedEnabler/Readme_CFE.txt
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Expand Up @@ -31,6 +31,9 @@ For example, create a MM node and add it to some cfg.
=================
Changelog:
=================
v3.2
*Recompiled for KSP 0.90 (thanks to Padishar for fixes)

v3.1
*Recompiled for KSP 0.25
*Turns off crossfeed on Squad radial decouplers to prevent weird things from happening. The pylon, however, still has it, so you can still make droptanks (or just use a fuel line).
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4 changes: 2 additions & 2 deletions Source/CrossFeedEnabler.csproj
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Expand Up @@ -41,11 +41,11 @@
</ItemGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\..\Games\KSP_025clean\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
<HintPath>..\..\..\..\..\..\Games\KSP_090clean\KSP_Data\Managed\Assembly-CSharp.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\..\Games\KSP_025clean\KSP_Data\Managed\UnityEngine.dll</HintPath>
<HintPath>..\..\..\..\..\..\Games\KSP_090clean\KSP_Data\Managed\UnityEngine.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>
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