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This repository has been archived by the owner on Nov 7, 2023. It is now read-only.

Release aunis-1.9.12-alpha-2021-01-05

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@github-actions github-actions released this 05 Jan 21:12
06e5a90

Highlights

  • Stargate Fast-build feature
    Hold RMB with chevron or ring blocks in hand on stargate base to automatically put blocks in the right places. Should replace grass, vines, any replacable blocks
  • Added BiomeOverlay system
  • Added frosted and mossy textures support, by Harald
  • New Universe Dialer textures and models, by Harald

Fixed

  • Fixed notebook address replacement
  • Fixed Facing down when activating DHD error and... Now it's possible to look down and activate buttons
  • Fixed gates doing 180 degree spin when dialing adjacent glyphs
  • Fixed #256, Camo Blocks now respect the bounding box of blocks used.
  • Fixed #255, (snow layers on stargates) Actually disabled snow layers, buttons and such stuff on: stargates, DHD, Transport ring controller, invisible block
  • Fixed #199, added english subtitles (by Glen Jolley)
  • Fixed #246, Notebook Page position option
  • Fixed #233, Orlin's gate works fine with BoP installed - Added more error info (just in case)
  • Fixed #232, Updated russian localization and modified a bit
  • Fixed #251
  • Fixed #238
  • Fixed logging to use proper logging levels.

Added

  • Added configurable delay for mysterious page
  • Stargate events in API. Yaaay!
  • Changed StargateGenerationHelper to LinkingHelper in AbstractStargateGenerator
  • Added AUTOCLOSE in StargateClosedReasonEnum
  • Added /sglinkdhd [radius] [vertical radius] command (testing) - Added command - Moved updateLinkedGate method from StargateGenerationHelper to LinkingHelper
  • Merge remote-tracking branch 'origin/master' into slava110
  • Trying to make hierarchy for stargate generators Actually it's working but there's many stuff I didn't finished yet... I want this to be in AUNIS API in the future (AbstractStargateGenerator). And I'll probably rework everything tomorrow :/ Also wanted to add JSON implementation for modpack developers to add planet stargates. But tomorrow
  • Separated members' variant detection and moved absent block logic to merge helpers.
  • tryAutobuild better logic (with matchMember) and sound playing
  • Added MemberTile hierarchy I don't want method breakBlock to be repeated
  • Added stargate ItemBlock class hierarchy Less repetitive code
  • Added better stargate block class hierarchy I hope... I didn't forgot anything here... :I
  • Added proper debug mode - Added debug mode configuration option (enabled by default in dev environment) - Removed Aunis.info(String msg) method - Renamed Aunis.log(String msg) to Aunis.debug(String msg)
  • COFHCore dependency now optional Yay!