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Day/Night Cycle and Particle Weathers #249

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merged 20 commits into from
Aug 21, 2023
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@dwasint dwasint commented Aug 10, 2023

About The Pull Request

from: Mojave-Sun/mojave-sun-13#1307
Adds a new ZTRAIT Daycycle which allows z-levels to have a day/night system tied to station time.
Also adds the framework for particle based weathers which look nicer than current weathers.
Features of this include, weather z-level propagation, you can poke holes in the ceiling and it falls down,
Weather based effects, weather looping sounds, basically all of the standard weather features and than some.

Why It's Good For The Game

We need Daycycle for monkedome, and the particle based weather comes with the package from mojave

Changelog

🆑 BlackCrystalic, Koshenko
add: day/night cycle that changes brightness and color based on station time to icebox and oshan
add: framework for particle weathers, currently un-used in maps
/:cl:

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dwasint commented Aug 10, 2023

linters gonna fail for a bit until i add in a anti linter check as particles can support chaining generators documentation says so but compiler cries still. It does work as shown in game.

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dwasint commented Aug 21, 2023

forgor to un-tm this but its been tested a fair bit and ready for merging

@dwasint dwasint marked this pull request as ready for review August 21, 2023 03:37
@dwasint dwasint merged commit 4c89e4b into Monkestation:master Aug 21, 2023
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github-actions bot added a commit that referenced this pull request Aug 21, 2023
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