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baton/telebaton nerfs #1623

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baton/telebaton nerfs #1623

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Absolucy
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@Absolucy Absolucy commented Apr 9, 2024

About The Pull Request

  • Raises baton cooldown to 2 seconds
  • Lowers baton stamina damage to 40

might need to play with the numbers a bit

Why It's Good For The Game

Because an "I win stick" where you're effectively done for if you get clicked once is not fun for anyone, except maybe validhunters I guess, but those aren't the people we want around here anyways.

They should be more of a "gtfo me" tool, rather than a "you're stunlocked for eternity" tool.

Changelog

🆑
balance: Nerfed the police and telescopic baton, extending their cooldown and reducing their stamina damage.
/:cl:

@KittyNoodle
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its the knockdown

@Wolf-751
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its the knockdown

Basically,knockdown is literally so powerful in ss13 because you get inherent disadvantages on the floor,stunnable with floor shove and you take more brute damage/faster to be grappled.

@mrKiwiBird
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This is absolutely not the best way to do this. Instead of lowering stam/longer cd remove the knockdown. Even with these changes currently being made in the PR batons will still be incredibly oppressive due to knockdown

@Absolucy
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yeah i was sleep deprived when i made this. will reopen a better pr later.

@Absolucy Absolucy closed this Apr 10, 2024
@Absolucy Absolucy deleted the i-ded branch April 10, 2024 17:10
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4 participants