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Shuttle docker console camera eyes now refresh if the offset/range is…
… VV'd. (#87620) ## About The Pull Request If you VV the `x_offset`, `y_offset`, `view_range`, or `see_hidden` vars of a `/obj/machinery/computer/camera_advanced/shuttle_docker`, it will destroy the current eyeobj - if someone is currently viewing said shuttle console, it'll somewhat seemlessly "refresh" with the new range and offset for them. ## Why It's Good For The Game Makes it easier for mappers to get the correct offset and range for shuttle docker consoles. ## Changelog Not really any player-facing changes, this is meant to make it easier to figure out a good offset/view range when designing new shuttles.
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