Android application related to League of Legends
##Usage In Application.onCreate()
LolApi.init(apiKey);
LolApi.setRegion("eune");
Then Sync
final Champions championDtos = LolApi.getChampions();
Async
LolApi.getChampions(callback);
Rx
final Observable<Champions> championsRx = LolApi.getChampionsRx();
https://developer.riotgames.com/api/methods
- champion-v1.2
- current-game-v1.0
- featured-games-v1.0
- game-v1.3
- league-v2.5
- lol-static-data-v1.2
- lol-status-v1.0
- match-v2.2
- matchlist-v2.2
- stats-v1.3
- summoner-v1.4
- team-v2.4
repositories {
maven {
url "https://jitpack.io"
}
}
dependencies {
compile 'com.github.MobileSolution:android-lol-api:v0.1.9'
}
Copyright 2015 Georgi Eftimov
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.