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# ArcDPS Boon Table | ||
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![preview](https://i.imgur.com/K10miQG.png) | ||
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## Usage | ||
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Alt+Shift+B (overwrites Arc’s default boon table hotkey) or checkbox in the arc options | ||
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Right-click for options menu | ||
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## TODO: | ||
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use disabled color for on not-hover | ||
show in/out of combat | ||
add profession column | ||
add optional profession colors | ||
add scholar uptime | ||
add seaweed salad uptime | ||
make columns same order as dps.report | ||
option to re-order columns | ||
show which column is used for sorting currently | ||
add line between subgroups when sorting by subgroup | ||
add condi generation/uptime | ||
add style options similar to Arc | ||
add option to ‘Hide Zero Buffs’ | ||
look into self being 1st player in list | ||
make the subgroups bake use a tuple for (subgroup number,<players in subgroup>) | ||
Add signet uptime | ||
does the subgroup hiding work well? | ||
stances | ||
guardian signet share | ||
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## Changelog | ||
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July 20 2019 | ||
Add dynamic version string | ||
Make boon generation not cap at 100% for duration stacking boons | ||
Use arcdps exports instead of reading the arc ini manually | ||
Add tracking for Signet of inspiration (more coming soon) | ||
Remember boons on players bars when they exit combat instead of assuming they will expire before player reenters combat | ||
Fixes an accuracy bug mainly visible in FotM / WvW | ||
Significant performance improvements (30%-50% reduction in cpu usage to render the table) | ||
Misc code cleanup | ||
May 11 2019 | ||
Remove Glyph of Empowerment tracking since it’s no longer in the game | ||
Add tracking for stealth and superspeed | ||
April 23 2019 | ||
Fix a rare crash in cases of extreme boon generation | ||
February 1 2019 | ||
Add initial boon generation support | ||
I’ve tested this a considerable amount myself, but please let me know of any oddities regarding generation. (Uptime is still as accurate as ever) | ||
Fix showing old subsquads when in a party | ||
Hide UI during loading screens/character select | ||
January 8 2019 | ||
Fix crash when launching GW2 with the UI hidden | ||
Rework when the ‘Total’ row shows | ||
January 1 2019 | ||
Completely rewrite the table’s UI code | ||
let me know of any issues and feedback | ||
Fix keyboard input requiring the mechanics log to also be running | ||
Fix subgroups not updating when a known player joins the 2nd time | ||
Fix non-bar display being off by 2 decimal places | ||
Change menus to mimic arcdps’s new style | ||
December 25 2018 | ||
Add tracking for water spirit | ||
Add initial support for pre-booning (mainly impacts fractals) | ||
Code Cleanup | ||
Fix a bug where some boon applications would have vastly negative duration | ||
December 18 2018 | ||
Add additional checks for empty player data | ||
December 13 2018 | ||
Fix boon uptime calculation potentially overflowing in extended combat | ||
Add option to show uptime as a % instead of a progress bar | ||
Make options menu work anywhere on the window | ||
Make subgroup column only show if the subgroup section shows | ||
Add additional checks for empty player data | ||
Add support for boon extensions (requires new arcdps, not yet released) | ||
November 29 2018 | ||
Add tracking for swiftness and resistance uptime | ||
November 7 2018 | ||
Code cleanup | ||
Don’t show if a player currently has a boon as per Terms of Service (oops) | ||
Thanks to deltaconnected for pointing this out | ||
October 9 2018 | ||
Simplify internal tracking code (breakage possible) | ||
Make a players initial subgroup accurate | ||
October 2 2018 | ||
Update for arcdps cbtevent changes | ||
Sceptember 17 2018 | ||
Fix some issues on player removes | ||
September 11 2018 | ||
Fix potential crash when leaving a squad | ||
Fixed Total line showing after joining/leaving a squad | ||
Add optional “Y”/”N” for if a player has a boon currently | ||
Fix header column alignment | ||
Add rt-click button to clear the table as a temporary fix for arc’s missing remove notifies | ||
Update to match combat api changes | ||
August 18 2018 | ||
Initial pre-release |