Releases: LokeYourC3PH/Extremely-Efficient-Structures
Ver 1.6 (Public)
This update addresses the following issue(s):
This update also has some smaller bug fixes in it, renaming & restructuring of the mod files, and also has the Drill efficiency increased.
Ver 1.5 (Public)
This marks the first release of the Extremely Efficient Structures mod (short, EES) on GitHub. This repository will be updated in tandem with the Steam version whenever I release an update. You can download the release down below so that you may install the mod on any other version of Mindustry (Mobile, non Steam version, etc).
Changelog:
-Updated several core code parts.
-Changed the research tree behaviour. EES now has its own research tree which is based on the Core: Shard, so it is unlocked by default, and the costs for researching the EES Generator and the structures that depend on it, is 0.
-Reduced the Power Gen capability of the Generator even further to see if it fixes issues about the game bugging out.
-Updated the Drill so that it now mines at a speed of 3.07/s instead of 1.19/s, making it vastly more efficient.
-All structures are now not being targeted by enemies anymore, making it so that they can only get destroyed by accident (landing in a crossfire between you and enemies or other targets).