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Releases: LokeYourC3PH/Extremely-Efficient-Structures

Ver 1.6 (Public)

08 Aug 10:12
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This update addresses the following issue(s):

#1

This update also has some smaller bug fixes in it, renaming & restructuring of the mod files, and also has the Drill efficiency increased.

Ver 1.5 (Public)

13 Dec 11:21
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This marks the first release of the Extremely Efficient Structures mod (short, EES) on GitHub. This repository will be updated in tandem with the Steam version whenever I release an update. You can download the release down below so that you may install the mod on any other version of Mindustry (Mobile, non Steam version, etc).

Changelog:

-Updated several core code parts.

-Changed the research tree behaviour. EES now has its own research tree which is based on the Core: Shard, so it is unlocked by default, and the costs for researching the EES Generator and the structures that depend on it, is 0.

-Reduced the Power Gen capability of the Generator even further to see if it fixes issues about the game bugging out.

-Updated the Drill so that it now mines at a speed of 3.07/s instead of 1.19/s, making it vastly more efficient.

-All structures are now not being targeted by enemies anymore, making it so that they can only get destroyed by accident (landing in a crossfire between you and enemies or other targets).