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Fix all plugin metadata inconsistencies #536

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59 changes: 32 additions & 27 deletions plugins.json
Original file line number Diff line number Diff line change
Expand Up @@ -33,12 +33,13 @@
},
"animator": {
"title": "Java Item Model Animator",
"author": "Command master",
"author": "Command Master",
"description": "Takes two java item models and outputs a zip with a resourcepack and a datapack to make a clear transaction between them in the players hand (the plugin can also work for other animations but the datapack have to be coded manually).",
"about": "The animation is activated using \"/scoreboard players set @s animation 0\".\nTo use click Filter -> Save starting model the save the first model, and then click on File -> Export -> Export animation to download the ZIP file of the animation",
"tags": ["Minecraft: Java Edition"],
"icon": "compare",
"variant": "both"
"variant": "both",
"version": "1.0.1"
},
"geenium_bedrock_entity_helper": {
"title": "Bedrock Entity Model Presets",
Expand Down Expand Up @@ -72,14 +73,16 @@
"description": "Hide concealed faces for better performance!",
"icon": "border_outer",
"min_version": "2.0.2",
"variant": "both"
"variant": "both",
"version": "1.2.7"
},
"blockmodels-exporter": {
"title": "Export to BlockModels.com",
"author": "TheDestruc7i0n",
"description": "Export models from Blockbench directly to BlockModels.com",
"icon": "web",
"variant": "both"
"variant": "both",
"version": "1.0.2"
},
"plaster": {
"title": "Plaster",
Expand All @@ -96,6 +99,7 @@
"description": "Generates shapes.",
"icon": "pages",
"min_version": "3.0.2",
"version": "0.0.3",
"variant": "both"
},
"outline_creator": {
Expand Down Expand Up @@ -123,7 +127,8 @@
"tags": ["Minecraft: Java Edition"],
"icon": "accessibility",
"min_version": "3.0.0",
"variant": "both"
"variant": "both",
"version": "2.0.2"
},
"clone_brush": {
"title": "Clone Brush",
Expand All @@ -147,9 +152,9 @@
"title": "Structure Importer",
"icon": "account_balance",
"author": "JannisX11 & Krozi",
"description": "Import structure files",
"description": "Import structure files generated by structure blocks in Minecraft Java",
"version": "2.1.2",
"variant": "both"
"variant": "desktop"
},
"seat_position": {
"title": "Seat Position + Hitbox",
Expand All @@ -176,11 +181,11 @@
"icon": "star",
"author": "JannisX11",
"description": "Allows to import and export CraftStudio Models (.csmodel).",
"about": "To **import** a model from CraftStudio, go to the CraftStudio project settings and export a cspack file. Open this file in an archive manager (like 7zip) and extract the model file. Import the file into Blockbench using the import menu. \nTo **export** a file, export a .csmodel file from Blockbench and drop it into an existing .cspack file into the Models folder. Make sure it is using the same file name as the old model in the pack. Import the .cspack into CraftStudio and select the models you want to import.",
"about": "To **import** a model from CraftStudio, go to the CraftStudio project settings and export a cspack file.\nOpen this file in an archive manager (like 7zip) and extract the model file.\nImport the file into Blockbench using the import menu.\n\nTo **export** a file, export a .csmodel file from Blockbench and drop it into an existing .cspack file into the Models folder.\nMake sure it is using the same file name as the old model in the pack. Import the .cspack into CraftStudio and select the models you want to import.",
"tags": ["CraftStudio"],
"variant": "both",
"version": "0.1.3",
"min_version": "3.2.0"
"min_version": "3.8.0"
},
"screencast_keys": {
"title": "Screencast Keys",
Expand All @@ -197,7 +202,8 @@
"author": "strajabot, Kastle, & simplyme",
"description": "Show a rich presence status in Discord.",
"variant": "desktop",
"min_version": "3.2.0"
"min_version": "3.2.0",
"version": "1.1.3"
},
"cem_template_loader": {
"title": "CEM Template Loader",
Expand Down Expand Up @@ -239,7 +245,7 @@
"author": "Ewan Howell",
"description": "Add the ability to collapse the start screen categories.",
"about": "This plugin adds a small dropdown arrow next to each category on the start screen, allowing you to collapse each category and hide their respective formats.",
"tags": ["Menu", "Start screen"],
"tags": ["Start screen", "Menu", "Formats"],
"version": "1.0.0",
"min_version": "4.4.1",
"variant": "both"
Expand Down Expand Up @@ -376,11 +382,11 @@
},
"modded_entity_fabric": {
"title": "Fabric Modded Entity",
"author": "Eliot Lash",
"author": "Eliot Lash, SebaSphere",
"icon": "icon-format_java",
"description": "Plugin for exporting Modded Entities using Fabric/Yarn Sourcemap",
"tags": ["Minecraft: Java Edition"],
"version": "0.2.2",
"version": "0.4.0",
"min_version": "3.6.6",
"variant": "both"
},
Expand All @@ -404,13 +410,13 @@
"code_view": {
"title": "Code View",
"icon": "developer_mode",
"author": "wither",
"author": "Wither",
"description": "View the model you are currently editing in the raw format",
"version": "1.0.1",
"variant": "both"
},
"datagen_export": {
"title": "Datagen Export",
"title": "Datagen Exporter",
"icon": "code",
"author": "itsmeow",
"description": "Allows exporting to BlockStateProvider datagen code",
Expand All @@ -422,6 +428,7 @@
"icon": "fa-font",
"author": "Gecko",
"description": "This plugin renames duplicate bones so they work in bedrock and GeckoLib models",
"about": "Simply go to Edit -> Rename Duplicates. All duplicate bones will get renamed to {bone}_{number}",
"version": "1.0.0",
"variant": "both"
},
Expand Down Expand Up @@ -464,18 +471,16 @@
"icon": "icon.png",
"author": "JannisX11",
"description": "Adds multiple sliders to tweak keyframes",
"about": "Adds sliders and other tools to modify keyframes:\n\nYou can add the sliders and tools to any of your toolbars by clicking the three dots on the right side and selecting **Customize**. Search for the slider you want to add and click to add it.\n\n- **Tween Keyframes:** Amplify the values of the selected keyframes\n- **Amplify Keyframes:** Amplify the values of the selected keyframes\n- **Ease Keyframes:** Create a curve with the selected keyframes between the adjacent keyframes\n- **Retime Keyframes:** Shift the curve in the graph editor without changing the time of the keyframe. This allows you to change the time of one axis individually\n- **Keyframe Slider Axis:** Select which axis the keyframe sliders affect\n- **Create Keyframe Column:** Key all channels in the timeline at the current timecode, if they already have keyframes\n- **Select Keyframe Column:** Select all keyframes in the timeline along a column below the playhead\n- **Normalize Keyframes:** Subtract the currently displayed value from all selected keyframes, in order to remove the base pose from the model.",
"tags": ["Animation"],
"version": "0.3.1",
"min_version": "3.7.0",
"new_repository_format": true,
"min_version": "4.8.0",
"variant": "both"
},
"voxel_shape_generator": {
"title": "VoxelShape Generators",
"icon": "fa-cubes",
"author": "Spectre0987, Nyfaria",
"description": "Generates Voxel Shapes (Supports Mojang Mappings and MCP)",
"description": "Generates Voxel Shapes (Supports MojMaps, MCP and Yarn)",
"version": "0.2.0",
"variant": "both",
"tags": ["Minecraft: Java Edition"]
Expand Down Expand Up @@ -579,7 +584,6 @@
"variant": "both"
},
"mesh_tools": {
"new_repository_format": true,
"title": "MTools",
"author": "Malik12tree",
"icon": "icon.png",
Expand Down Expand Up @@ -609,12 +613,13 @@
"tags": ["Minecraft: Bedrock Edition", "Minecraft Marketplace"],
"version": "0.2.0",
"min_version": "4.2.3",
"variant": "desktop"
"variant": "desktop",
"await_loading": true
},
"tint_preview": {
"title": "Tint Preview",
"author": "MrCrayfish",
"description": "Quickly preview a color on tint enabled faces!",
"description": "Quickly preview a color on tint enabled faces! (JSON models only)",
"icon": "fa-fill",
"version": "1.1.0",
"variant": "both",
Expand Down Expand Up @@ -762,7 +767,8 @@
"variant": "both",
"tags": ["Exporter", "Importer"],
"min_version": "4.8.0",
"has_changelog": true
"has_changelog": true,
"version": "1.2.2"
},
"highlight_generator": {
"title": "Highlight Mod Shape Generator",
Expand Down Expand Up @@ -821,7 +827,7 @@
"icon": "lightbulb",
"author": "SirJain and DerfX",
"description": "Flashes elements based on template conditions.",
"about": "This plugin allows you to flash elements that meet certain preset conditions on-screen.\\n## How to use\\nTo use this plugin, simply go to `Tools -> Utility Flaggers`. Pick a preset option, fill out your preferred settings, and press `Flag`!",
"about": "This plugin allows you to flash elements that meet certain preset conditions on-screen.\n## How to use\nTo use this plugin, simply go to `Tools -> Utility Flaggers`. Pick a preset option, fill out your preferred settings, and press `Flag`!",
"tags": ["Utility", "BoxUV", "Format: Generic Model"],
"version": "1.1.0",
"min_version": "4.2.0",
Expand Down Expand Up @@ -855,7 +861,7 @@
"tags": ["Minecraft: Java Edition"],
"version": "1.0.6",
"min_version": "4.8.0",
"new_repository_format": true,
"max_version": "5.0.0",
"await_loading": true,
"variant": "both",
"creation_date": "2023-04-04"
Expand Down Expand Up @@ -903,7 +909,6 @@
"version": "1.1.1",
"min_version": "4.8.0",
"variant": "both",
"creation_date": "2024-04-19",
"new_repository_format": true
"creation_date": "2024-04-19"
}
}
3 changes: 2 additions & 1 deletion plugins/ambient_occlusion.js
Original file line number Diff line number Diff line change
Expand Up @@ -1306,8 +1306,9 @@ Plugin.register('ambient_occlusion', {
icon: 'gradient',
author: 'JannisX11',
description: 'Adds a screen space ambient occlusion shader',
about: 'Ambient Occlusion is enabled by default. You can adjust the intensity or disable it in the settings.',
version: '1.0.3',
min_version: '3.2.0',
min_version: '3.4.0',
variant: 'both',
onload() {

Expand Down
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