feat: デバイスによってテキストを切り替える #53
Workflow file for this run
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name: Build | |
on: | |
# developへのPR作成と更新をトリガーとしてワークフローを開始する | |
pull_request: | |
branches: | |
- develop | |
types: [opened, synchronize] | |
# 手動実行デバッグ用 | |
workflow_dispatch: {} | |
env: | |
target: Dev_Build | |
jobs: | |
build: | |
name: Build my project | |
runs-on: ubuntu-latest | |
steps: | |
# Checkout | |
- name: Checkout repository | |
uses: actions/checkout@v3 | |
# Compression FormatをGzipからDisabledに書き換え | |
- name: Set CompressionFormat to Disabled | |
run: | | |
sed -i -e 's/webGLCompressionFormat: ./webGLCompressionFormat: 2/' ProjectSettings/ProjectSettings.asset | |
# Build | |
- name: Build project | |
uses: game-ci/unity-builder@v4 | |
env: | |
UNITY_LICENSE: ${{ secrets.UNITY_LICENSE }} | |
UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }} | |
UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }} | |
with: | |
targetPlatform: WebGL | |
unityVersion: 2022.3.6f1 | |
allowDirtyBuild: true | |
# Upload artifact | |
- name: Upload the WebGL Build | |
uses: actions/upload-artifact@v3 | |
with: | |
name: Build | |
path: build | |
- name: Deploy to GitHub Pages | |
uses: JamesIves/[email protected] | |
with: | |
# GitHub Pages デプロイ用のブランチ | |
branch: gh-pages | |
folder: build |