VillagerTrade is a Slimefun addon that allows Slimefun items to be added to villager trades (also wandering traders).
Java Version: 16 or higher
Server Software: Spigot or its forks
Minecraft Version: 1.16.5 or higher
Slimefun Version: DEV 1040 or higher
- Add vanilla/custom/Slimefun items as input/output to trades.
- An in-game interactive GUI to configure trades.
This file hosts all the trade configurations. The trades are disabled by default, you need to set enable-trades
to true
in order to enable them.
The example trade is shown below:
example_trade:
traders:
- FARMER
output:
type: SLIMEFUN
id: ZINC_INGOT
amount: 32
input:
1:
type: SLIMEFUN
id: COPPER_INGOT
amount: 64
2:
type: NONE
max-uses: 4
exp-reward: true
exp-villager: 0
price-multiplier: 0.0
All the fields are explained in the table below:
Field | Description |
---|---|
example_trade | The unique key of a trade. It doesn't need to be all uppercase or all lowercase, but do not use weird characters. |
traders |
The list of villager professions that the trade will be applied to. For wandering traders, add WANDERING_TRADER . |
output |
The result of the trade. See item section below. |
input.1 |
The ingredient 1 of the trade. See item section below. |
input.2 |
The ingredient 2 of the trade. See item section below. |
max-uses |
The maximum uses of the trade. |
exp-reward |
Whether the trade will reward experiences to player. |
exp-villager |
The amount of experiences that the trade will reward to player. |
price-multiplier |
The price multiplier of the trade. |
See the Trading to learn what each field means.
The item section has 3 fields to define the item: type
, id
and amount
.
The amount
field is the amount of the item, it must be a valid ItemStack size.
Vanilla items are the items that have no custom name, lores, attributes, enchantments, nbt tags. Usually, the items extracted from creative mode inventory are vanilla items.
To define a vanilla item, set the type
field to VANILLA
and set the id
field to the item's Material name.
Custom items are non-Slimefun items that have custom name, lores, attributes, enchantments, nbt tags.
To define a custom item, you have to save the custom item to VillagerTrade first. Use /sfvt savecustom <ID>
to save a custom item, where <ID>
is the unique ID of the custom item.
If you are using the in-game editor, you can just put a custom item in the item slot, VillagerTrade will save the item for you, and generate a self-increment ID for it.
After saving the custom item, set the type
field to CUSTOM
and set the id
field to the ID of the custom item.
To define a Slimefun item, set the type
field to SLIMEFUN
and set the id
field to the ID of the Slimefun item.
Note that currently we don't supported Slimefun items that can have extra states, like the storage barrels.
VillagerTrades provides an in-game interactive GUI to configure trades. You can see all the trades by /sfvt list
, then click on a trade to open the editor for that trade.
You can also use /sfvt edit <key>
to open the editor directly for a trade.
Thanks to anyone who helped me during the development of this addon.
Thanks to minecraft-heads.com for the heads used in this addon.