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add the attack-ship-class goal as valid for player orders
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Goober5000 committed Jun 14, 2024
1 parent 1bb34cc commit ce34f77
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions code/def_files/data/tables/objecttypes.tbl
Original file line number Diff line number Diff line change
Expand Up @@ -111,7 +111,7 @@ $Fog:
$AI:
+Valid goals: ( "fly to ship" "attack ship" "waypoints" "waypoints once" "depart" "attack subsys" "attack wing" "guard ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "attack any" "attack ship class" "ignore ship" "ignore ship (new)" "guard wing" "evade ship" "stay still" "play dead" "play dead (persistent)" "stay near ship" "keep safe dist" )
+Accept Player Orders: YES
+Player Orders: ( "attack ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "guard ship" "ignore ship" "ignore ship (new)" "form on wing" "cover me" "attack any" "depart" "disable subsys" )
+Player Orders: ( "attack ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "guard ship" "ignore ship" "ignore ship (new)" "form on wing" "cover me" "attack any" "attack ship class" "depart" "disable subsys" )
+Auto attacks: YES
+Actively Pursues: ( "navbuoy" "sentry gun" "escape pod" "cargo" "support" "stealth" "fighter" "bomber" "fighter/bomber" "transport" "freighter" "awacs" "gas miner" "cruiser" "corvette" "capital" "super cap" "drydock" "knossos device" )
+Guards attack this: YES
Expand All @@ -138,7 +138,7 @@ $Fog:
$AI:
+Valid goals: ( "fly to ship" "attack ship" "waypoints" "waypoints once" "depart" "attack subsys" "attack wing" "guard ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "attack any" "attack ship class" "ignore ship" "ignore ship (new)" "guard wing" "evade ship" "stay still" "play dead" "play dead (persistent)" "stay near ship" "keep safe dist" "form on wing")
+Accept Player Orders: YES
+Player Orders: ( "attack ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "guard ship" "ignore ship" "ignore ship (new)" "form on wing" "cover me" "attack any" "depart" "disable subsys" )
+Player Orders: ( "attack ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "guard ship" "ignore ship" "ignore ship (new)" "form on wing" "cover me" "attack any" "attack ship class" "depart" "disable subsys" )
+Auto attacks: YES
+Actively Pursues: ( "navbuoy" "sentry gun" "escape pod" "cargo" "support" "stealth" "fighter" "bomber" "fighter/bomber" "transport" "freighter" "awacs" "gas miner" "cruiser" "corvette" "capital" "super cap" "drydock" "knossos device" )
+Guards attack this: YES
Expand Down Expand Up @@ -166,7 +166,7 @@ $Fog:
$AI:
+Valid goals: ( "fly to ship" "attack ship" "waypoints" "waypoints once" "depart" "attack subsys" "attack wing" "guard ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "attack any" "attack ship class" "ignore ship" "ignore ship (new)" "guard wing" "evade ship" "stay still" "play dead" "play dead (persistent)" "stay near ship" "keep safe dist" "form on wing" )
+Accept Player Orders: YES
+Player Orders: ( "attack ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "guard ship" "ignore ship" "ignore ship (new)" "form on wing" "cover me" "attack any" "depart" "disable subsys" )
+Player Orders: ( "attack ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "guard ship" "ignore ship" "ignore ship (new)" "form on wing" "cover me" "attack any" "attack ship class" "depart" "disable subsys" )
+Auto attacks: YES
+Actively Pursues: ( "navbuoy" "sentry gun" "escape pod" "cargo" "support" "stealth" "fighter" "bomber" "fighter/bomber" "transport" "freighter" "awacs" "gas miner" "cruiser" "corvette" "capital" "super cap" "drydock" "knossos device" )
+Guards attack this: YES
Expand Down Expand Up @@ -194,7 +194,7 @@ $Fog:
$AI:
+Valid goals: ( "fly to ship" "attack ship" "waypoints" "waypoints once" "depart" "attack subsys" "attack wing" "guard ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "attack any" "attack ship class" "ignore ship" "ignore ship (new)" "guard wing" "evade ship" "stay still" "play dead" "play dead (persistent)" "stay near ship" "keep safe dist" "form on wing" )
+Accept Player Orders: YES
+Player Orders: ( "attack ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "guard ship" "ignore ship" "ignore ship (new)" "form on wing" "cover me" "attack any" "depart" "disable subsys" )
+Player Orders: ( "attack ship" "disable ship" "disable ship (tactical)" "disarm ship" "disarm ship (tactical)" "guard ship" "ignore ship" "ignore ship (new)" "form on wing" "cover me" "attack any" "attack ship class" "depart" "disable subsys" )
+Auto attacks: YES
+Actively Pursues: ( "navbuoy" "sentry gun" "escape pod" "cargo" "support" "stealth" "fighter" "bomber" "fighter/bomber" "transport" "freighter" "awacs" "gas miner" "cruiser" "corvette" "capital" "super cap" "drydock" "knossos device" )
+Guards attack this: YES
Expand Down

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