This game was developed using the Unity Engine coupled with the Fungus extension, TouchScript extension, Level Select Extention. All found on the Unity asset store.
Tutorials for using Fungus could be found online https://www.youtube.com/playlist?list=PLiMlyObJfJmUohJ_M2pJhtrNKuNECo2Uk
PeacePoints are being kept as a variable inside of the flowchart object in the Dialogue scene and can be accessed through passing the flowchart object into a script as shown in the UpdatePeacePoints script.
The Superhero script is the result of the beginnings of a shop like system that was planned to use ScriptableObjects. Nothing relies on the Superhero script as of now.