This sample detects gestures on a view and logs them. In order to try this sample out, try dragging or tapping the text.
In this sample, the gestures are detected using a custom gesture listener that extends SimpleOnGestureListener and writes the detected MotionEvent into the log.
In this example, the steps followed to set up the gesture detector are:
- Create the GestureListener that includes all your callbacks.
- Create the GestureDetector (SimpleOnGestureListener) that will take the listener as an argument.
- For the view where the gestures will occur, create an onTouchListener that sends all motion events to the gesture detector.
- Android SDK 24
- Android Build Tools v24.0.1
- Android Support Repository
This sample uses the Gradle build system. To build this project, use the "gradlew build" command or use "Import Project" in Android Studio.
- Google+ Community: https://plus.google.com/communities/105153134372062985968
- Stack Overflow: http://stackoverflow.com/questions/tagged/android
If you've found an error in this sample, please file an issue: https://github.com/googlesamples/android-BasicGestureDetect
Patches are encouraged, and may be submitted by forking this project and submitting a pull request through GitHub. Please see CONTRIBUTING.md for more details.
Copyright 2016 The Android Open Source Project, Inc.
Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.