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updated role timers
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Fansana committed Jul 1, 2024
1 parent 54d3e34 commit c0738b7
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Showing 38 changed files with 28 additions and 218 deletions.
13 changes: 1 addition & 12 deletions Resources/Prototypes/Roles/Jobs/Cargo/quartermaster.yml
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playTimeTracker: JobQuartermaster
antagAdvantage: 6 # DeltaV - Reduced TC: Head of Staff
requirements:
# - !type:RoleTimeRequirement #DeltaV
# role: JobCargoTechnician
# time: 21600 #6 hrs
- !type:RoleTimeRequirement
role: JobSalvageSpecialist
time: 10800 #3 hrs
- !type:RoleTimeRequirement # DeltaV - Courier role time requirement
role: JobMailCarrier
time: 7200 # 2 hours
- !type:DepartmentTimeRequirement
department: Logistics # DeltaV - Logistics Department replacing Cargo
time: 43200 #DeltaV 12 hours
- !type:OverallPlaytimeRequirement
time: 144000 #40 hrs
time: 3600 #DeltaV 1 hour
weight: 10
startingGear: QuartermasterGear
icon: "JobIconQuarterMaster"
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6 changes: 0 additions & 6 deletions Resources/Prototypes/Roles/Jobs/Cargo/salvage_specialist.yml
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description: job-description-salvagespec
playTimeTracker: JobSalvageSpecialist
antagAdvantage: 3 # DeltaV - Reduced TC: External Access + Free hardsuit and weapons
requirements:
- !type:DepartmentTimeRequirement
department: Logistics # DeltaV - Logistics Department replacing Cargo
time: 21600 #DeltaV 6 hrs
# - !type:OverallPlaytimeRequirement #DeltaV
# time: 36000 #10 hrs
icon: "JobIconShaftMiner"
startingGear: SalvageSpecialistGear
supervisors: job-supervisors-qm
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4 changes: 0 additions & 4 deletions Resources/Prototypes/Roles/Jobs/Civilian/bartender.yml
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name: job-name-bartender
description: job-description-bartender
playTimeTracker: JobBartender
requirements:
- !type:DepartmentTimeRequirement
department: Civilian
time: 3600 #DeltaV
startingGear: BartenderGear
icon: "JobIconBartender"
supervisors: job-supervisors-hop
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4 changes: 0 additions & 4 deletions Resources/Prototypes/Roles/Jobs/Civilian/chaplain.yml
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name: job-name-chaplain
description: job-description-chaplain
playTimeTracker: JobChaplain
requirements:
- !type:DepartmentTimeRequirement
department: Epistemics # DeltaV - Epistemics Department replacing Science
time: 14400 #DeltaV 4 hours
startingGear: ChaplainGear
icon: "JobIconChaplain"
supervisors: job-supervisors-rd
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8 changes: 2 additions & 6 deletions Resources/Prototypes/Roles/Jobs/Civilian/chef.yml
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name: job-name-chef
description: job-description-chef
playTimeTracker: JobChef
requirements:
- !type:DepartmentTimeRequirement
department: Civilian
time: 3600 #DeltaV 1 hour
startingGear: ChefGear
icon: "JobIconChef"
supervisors: job-supervisors-hop
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extendedAccess:
- Hydroponics
- Bar #Nyano - Summary: After this line, Professional Che is a component to be added. Very important.
special:
special:
- !type:AddComponentSpecial
components:
- type: ProfessionalChef #Nyano - End Summary.
- type: ProfessionalChef #Nyano - End Summary.

- type: startingGear
id: ChefGear
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5 changes: 1 addition & 4 deletions Resources/Prototypes/Roles/Jobs/Civilian/clown.yml
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name: job-name-clown
description: job-description-clown
playTimeTracker: JobClown
requirements:
- !type:OverallPlaytimeRequirement # DeltaV - Playtime requirement
time: 7200 #2 hrs
startingGear: ClownGear
icon: "JobIconClown"
supervisors: job-supervisors-hop
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Piercing: 4
groups:
Burn: 3
# DeltaV - Commenting out the clown snore sound because I am not fond of it (it makes me itchy and feral). By "I", I mean Leonardo_DaBepis.
# DeltaV - Commenting out the clown snore sound because I am not fond of it (it makes me itchy and feral). By "I", I mean Leonardo_DaBepis.
# - type: SleepEmitSound
# snore: /Audio/Voice/Misc/silly_snore.ogg
# interval: 10
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6 changes: 0 additions & 6 deletions Resources/Prototypes/Roles/Jobs/Civilian/lawyer.yml
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description: job-description-lawyer
playTimeTracker: JobLawyer
antagAdvantage: 2 # DeltaV - Reduced TC: Security Radio and Access
requirements:
- !type:OverallPlaytimeRequirement
time: 36000 # 10 hrs
- !type:DepartmentTimeRequirement # DeltaV - Security dept time requirement
department: Security
time: 14400 # 4 hours
startingGear: LawyerGear
icon: "JobIconLawyer"
supervisors: job-supervisors-hop
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3 changes: 0 additions & 3 deletions Resources/Prototypes/Roles/Jobs/Civilian/librarian.yml
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name: job-name-librarian
description: job-description-librarian
playTimeTracker: JobLibrarian
requirements:
- !type:OverallPlaytimeRequirement #DeltaV
time: 3600 # 1 hr
startingGear: LibrarianGear
icon: "JobIconLibrarian"
supervisors: job-supervisors-hop
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3 changes: 0 additions & 3 deletions Resources/Prototypes/Roles/Jobs/Civilian/mime.yml
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name: job-name-mime
description: job-description-mime
playTimeTracker: JobMime
requirements:
- !type:OverallPlaytimeRequirement
time: 7200 # DeltaV - 2 hours
startingGear: MimeGear
icon: "JobIconMime"
supervisors: job-supervisors-hop
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3 changes: 0 additions & 3 deletions Resources/Prototypes/Roles/Jobs/Civilian/musician.yml
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name: job-name-musician
description: job-description-musician
playTimeTracker: JobMusician
requirements:
- !type:OverallPlaytimeRequirement
time: 7200 # DeltaV - 2 hours
startingGear: MusicianGear
icon: "JobIconMusician"
supervisors: job-supervisors-hire
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3 changes: 0 additions & 3 deletions Resources/Prototypes/Roles/Jobs/Civilian/service_worker.yml
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name: job-name-serviceworker
description: job-description-serviceworker
playTimeTracker: JobServiceWorker
requirements:
- !type:OverallPlaytimeRequirement
time: 7200 # DeltaV - 2 hours
startingGear: ServiceWorkerGear
icon: "JobIconServiceWorker"
supervisors: job-supervisors-service
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15 changes: 6 additions & 9 deletions Resources/Prototypes/Roles/Jobs/Command/captain.yml
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requirements:
- !type:DepartmentTimeRequirement
department: Logistics # DeltaV - Logistics Department replacing Cargo
time: 18000 # DeltaV - 5 hours
time: 3600 # 1 hour
- !type:DepartmentTimeRequirement
department: Engineering
time: 18000 # DeltaV - 5 hours
time: 3600 # 1 hour
- !type:DepartmentTimeRequirement
department: Medical
time: 18000 # DeltaV - 5 hours
time: 3600 # 1 hours
- !type:DepartmentTimeRequirement
department: Security
time: 18000 # DeltaV - 5 hours
time: 3600 # 1 hours
- !type:DepartmentTimeRequirement # DeltaV - Epistemics dept time requirement
department: Epistemics # DeltaV - Epistemics Department replacing Science
time: 18000 # 5 hours
time: 3600 # 1 hours
- !type:DepartmentTimeRequirement
department: Command
time: 108000 # DeltaV - 30 hours
- !type:OverallPlaytimeRequirement # DeltaV - Playtime requirement
time: 108000 # 30 hours
- !type:WhitelistRequirement # DeltaV - Whitelist requirement
time: 3600 # 1 hours
weight: 20
startingGear: CaptainGear
icon: "JobIconCaptain"
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13 changes: 1 addition & 12 deletions Resources/Prototypes/Roles/Jobs/Command/head_of_personnel.yml
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playTimeTracker: JobHeadOfPersonnel
antagAdvantage: 6 # DeltaV - Reduced TC: Head of Staff
requirements:
- !type:RoleTimeRequirement
role: JobChef
time: 14400 # DeltaV - 4 hours
- !type:RoleTimeRequirement
role: JobBartender
time: 14400 # DeltaV - 4 hours
- !type:RoleTimeRequirement
role: JobJanitor
time: 14400 # DeltaV - 4 hours
- !type:DepartmentTimeRequirement # DeltaV - Civilian dept time requirement
department: Civilian
time: 72000 # 20 hours
- !type:OverallPlaytimeRequirement # DeltaV - Playtime requirement
time: 90000 # 25 hours
time: 3600 # 1 hour
weight: 10 # DeltaV - Changed HoP weight from 20 to 10 due to them not being more important than other Heads
startingGear: HoPGear
icon: "JobIconHeadOfPersonnel"
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description: job-description-atmostech
playTimeTracker: JobAtmosphericTechnician
antagAdvantage: 10 # DeltaV - Reduced TC: External Access + Fireaxe + Free Hardsuit
requirements:
- !type:DepartmentTimeRequirement
department: Engineering
time: 36000 # DeltaV - 10 hours
startingGear: AtmosphericTechnicianGear
icon: "JobIconAtmosphericTechnician"
supervisors: job-supervisors-ce
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description: job-description-ce
playTimeTracker: JobChiefEngineer
requirements:
- !type:RoleTimeRequirement
role: JobAtmosphericTechnician
time: 36000 # DeltaV - 10 hours
# - !type:RoleTimeRequirement # DeltaV - No Station Engineer time requirement
# role: JobStationEngineer
# time: 21600 #6 hrs
- !type:DepartmentTimeRequirement
department: Engineering
time: 90000 # DeltaV - 25 hours
time: 3600 # DeltaV - 25 hours
# - !type:OverallPlaytimeRequirement
# time: 72000 # DeltaV - 20 hours
weight: 10
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10 changes: 0 additions & 10 deletions Resources/Prototypes/Roles/Jobs/Engineering/senior_engineer.yml
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description: job-description-senior-engineer
playTimeTracker: JobSeniorEngineer
setPreference: false # DeltaV - Disable Senior Roles round start selection
requirements:
- !type:RoleTimeRequirement
role: JobAtmosphericTechnician
time: 21600 #6 hrs
- !type:RoleTimeRequirement
role: JobStationEngineer
time: 21600 #6 hrs
- !type:DepartmentTimeRequirement
department: Engineering
time: 216000 # 60 hrs
startingGear: SeniorEngineerGear
icon: "JobIconSeniorEngineer"
supervisors: job-supervisors-ce
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description: job-description-engineer
playTimeTracker: JobStationEngineer
antagAdvantage: 3 # DeltaV - Reduced TC: External Access + Engineering
requirements:
- !type:DepartmentTimeRequirement
department: Engineering
time: 14400 #4 hrs
startingGear: StationEngineerGear
icon: "JobIconStationEngineer"
supervisors: job-supervisors-ce
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description: job-description-technical-assistant
playTimeTracker: JobTechnicalAssistant
antagAdvantage: 3 # DeltaV - Reduced TC: External Access + Engineering
requirements:
- !type:OverallPlaytimeRequirement # DeltaV - to prevent griefers from taking the role.
time: 14400 # 4 hours
# - !type:DepartmentTimeRequirement # DeltaV - Removes time limit
# department: Engineering
# time: 54000 #15 hrs
# inverted: true # stop playing intern if you're good at engineering!
startingGear: TechnicalAssistantGear
icon: "JobIconTechnicalAssistant"
supervisors: job-supervisors-engineering
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4 changes: 0 additions & 4 deletions Resources/Prototypes/Roles/Jobs/Medical/chemist.yml
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name: job-name-chemist
description: job-description-chemist
playTimeTracker: JobChemist
requirements:
- !type:DepartmentTimeRequirement
department: Medical
time: 28800 # DeltaV - 8 hours
startingGear: ChemistGear
icon: "JobIconChemist"
supervisors: job-supervisors-cmo
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playTimeTracker: JobChiefMedicalOfficer
antagAdvantage: 6 # DeltaV - Reduced TC: Head of Staff
requirements:
- !type:RoleTimeRequirement
role: JobChemist
time: 14400 #DeltaV 4 hrs
# - !type:RoleTimeRequirement # DeltaV - No Medical Doctor time requirement
# role: JobMedicalDoctor
# time: 21600 #6 hrs
- !type:DepartmentTimeRequirement
department: Medical
time: 43200 # DeltaV - 12 hours
- !type:OverallPlaytimeRequirement
time: 72000 # DeltaV - 20 hours
time: 3600 # DeltaV - 12 hours
weight: 10
startingGear: CMOGear
icon: "JobIconChiefMedicalOfficer"
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4 changes: 0 additions & 4 deletions Resources/Prototypes/Roles/Jobs/Medical/medical_doctor.yml
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name: job-name-doctor
description: job-description-doctor
playTimeTracker: JobMedicalDoctor
requirements:
- !type:DepartmentTimeRequirement
department: Medical
time: 14400 #4 hrs
startingGear: DoctorGear
icon: "JobIconMedicalDoctor"
supervisors: job-supervisors-cmo
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5 changes: 0 additions & 5 deletions Resources/Prototypes/Roles/Jobs/Medical/medical_intern.yml
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name: job-name-intern
description: job-description-intern
playTimeTracker: JobMedicalIntern
requirements:
# - !type:DepartmentTimeRequirement # DeltaV - Removes time limit
# department: Medical
# time: 54000 # 15 hrs
# inverted: true # stop playing intern if you're good at med!
startingGear: MedicalInternGear
icon: "JobIconMedicalIntern"
supervisors: job-supervisors-medicine
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9 changes: 0 additions & 9 deletions Resources/Prototypes/Roles/Jobs/Medical/paramedic.yml
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description: job-description-paramedic
playTimeTracker: JobParamedic
antagAdvantage: 2 # DeltaV - Reduced TC: External Access
requirements:
# - !type:RoleTimeRequirement # DeltaV - No Medical Doctor time requirement
# role: JobMedicalDoctor
# time: 14400 #4 hrs
- !type:DepartmentTimeRequirement # DeltaV - Medical dept time requirement
department: Medical
time: 28800 # DeltaV - 8 hours
# - !type:OverallPlaytimeRequirement # DeltaV - No playtime requirement
# time: 54000 # 15 hrs
startingGear: ParamedicGear
icon: "JobIconParamedic"
supervisors: job-supervisors-cmo
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10 changes: 0 additions & 10 deletions Resources/Prototypes/Roles/Jobs/Medical/senior_physician.yml
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description: job-description-senior-physician
playTimeTracker: JobSeniorPhysician
setPreference: false # DeltaV - Disable Senior Roles round start selection
requirements:
- !type:RoleTimeRequirement
role: JobChemist
time: 21600 #6 hrs
- !type:RoleTimeRequirement
role: JobMedicalDoctor
time: 21600 #6 hrs
- !type:DepartmentTimeRequirement
department: Medical
time: 216000 # 60 hrs
startingGear: SeniorPhysicianGear
icon: "JobIconSeniorPhysician"
supervisors: job-supervisors-cmo
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2 changes: 1 addition & 1 deletion Resources/Prototypes/Roles/Jobs/Science/borg.yml
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playTimeTracker: JobBorg
requirements:
- !type:OverallPlaytimeRequirement
time: 216000 #60 hrs
time: 3600 #60 hrs
canBeAntag: false
icon: JobIconBorg
supervisors: job-supervisors-rd
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requirements:
- !type:DepartmentTimeRequirement
department: Epistemics # DeltaV - Epistemics Department replacing Science
time: 54000 # DeltaV - 15 hours
- !type:OverallPlaytimeRequirement
time: 72000 # DeltaV - 20 hours
time: 3600 # DeltaV - 15 hours
weight: 10
startingGear: ResearchDirectorGear
icon: "JobIconResearchDirector"
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4 changes: 0 additions & 4 deletions Resources/Prototypes/Roles/Jobs/Science/scientist.yml
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name: job-name-scientist
description: job-description-scientist
playTimeTracker: JobScientist
requirements:
- !type:DepartmentTimeRequirement
department: Epistemics # DeltaV - Epistemics Department replacing Science
time: 14400 #4 hrs
startingGear: ScientistGear
icon: "JobIconScientist"
supervisors: job-supervisors-rd
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