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Update server-setup.md
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Madis0 authored Oct 15, 2024
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Expand Up @@ -108,21 +108,45 @@ This is done by a mod called PolyMc (not to be confused with a [launcher of the

Some servers tend to put a list of allowed mods into their rules. While it may sound like a good idea in theory, it actually creates more problems due to its vagueness.

> **DON'T:** "Only OptiFine allowed." - this would disallow Fabulously Optimized, despite it having mods that do exactly the same thing.
>
> **DO**: "Performance and visual-enchancing mods are allowed." - this would allow Fabulously Optimized in your server without requiring further clarification.
> **DON'T:** "Only OptiFine allowed."
> **DON'T:** "Only minimap mod X is allowed." - the players would only depend on that single mod's updates, even if there are alternatives available.
>
> **DO:** "Any minimap mod with player radar disabled." - this allows users to use any minimap mods by configuring them by theirselves. Many minimap mods also have server-side enforcement options.
This would disallow Fabulously Optimized, despite it having mods that do exactly the same thing.

> **DON'T:** "Maximum 25 mods can be used." - this would already disqualify Fabulously Optimized, as it has more.
>
> **DO:** (don't mention it) - arbitary mod count limits do not benefit anything at all.
> **DO**: "Performance and visual-enchancing mods are allowed."
> **DON'T:** "Only Forge mods are allowed." - Fabulously Optimized does not use Forge.
>
> **DO:** (don't mention it) - restricting certain mod loaders or clients is bad for the user and harmful for the Minecraft ecosystem as a whole. Just restrict behaviours.
This would allow Fabulously Optimized in your server without requiring further clarification.

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> **DON'T:** "Only minimap mod X is allowed."
The players would only depend on that single mod's updates, even if there are alternatives available.

> **DO:** "Any minimap mod with player radar disabled."
This allows users to use any minimap mods by configuring them by theirselves. Many minimap mods also have server-side enforcement options.

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> **DON'T:** "Maximum 25 mods can be used."
This would already disqualify Fabulously Optimized, as it has more.

> **DO:** (don't mention it)
Arbitary mod count limits do not benefit anything at all. Some mods may be big and do a lot, while others may be small and do very little, hence users may have very different mod counts.

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> **DON'T:** "Only Forge mods are allowed."
Fabulously Optimized does not use Forge.

> **DO:** (don't mention it)
Restricting certain mod loaders or clients is bad for the user and harmful for the Minecraft ecosystem as a whole. Just restrict behaviours.

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Other recommendations:

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