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Fix linting issues
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Garanas committed Oct 26, 2024
1 parent 9424acf commit c71d91c
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions server/gameconnection.py
Original file line number Diff line number Diff line change
Expand Up @@ -509,7 +509,7 @@ async def handle_rehost(self, *args: list[Any]):

async def handle_launch_status(self, status: str):
"""
Represents the launch status of a peer.
Represents the launch status of a peer.
"""

if status == "Unknown":
Expand All @@ -533,7 +533,7 @@ async def handle_launch_status(self, status: str):
elif status == "Rejected":
pass

elif status == 'Failed':
elif status == "Failed":
pass

pass
Expand Down Expand Up @@ -571,7 +571,7 @@ async def handle_game_full(self):
"""
pass

async def handle_established_peers(self, peerId: str, peerConnectedTo:str):
async def handle_established_peers(self, peerId: str, peerConnectedTo: str):
"""
Send by the lobby when a peer connected to another peer. Message can be send multiple times, by multiple connections.
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