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Added Missing Changes to FAF Beta
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MrRowey committed Nov 8, 2023
1 parent 2ee23f9 commit 0e4bdc2
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162 changes: 161 additions & 1 deletion fafbeta.html
Original file line number Diff line number Diff line change
Expand Up @@ -26,6 +26,15 @@ <h2>Land</h2>

<div id="land">

<div id="beetle" class="card">
<h3><img src="/images/beetle.png"> beetle</h3>

<ul>
<li>Build Time: <strike>700</strike> → 550</li>
</ul>

</div>

<div id="t3mma" class="card">
<h3><img src="/images/ueft3aa.png">T3 Mobile AA</h3>
<p>Straight buff to T3MAA. The direction allows players to get them out earlier. Cybran hp is relatively stronger to make up for the lack of mobile shields.</p>
Expand Down Expand Up @@ -74,6 +83,113 @@ <h3><img src="/images/shielddistruptor.png">T3 Shield Distruptor</h3>

</div>

<div id="brick" class="card">
<h3><img src="/images/brick.png"> Brick</h3>

<ul>
<li>Main Gun Range: <strike>32</strike> → 34</li>
<li>Torpedo Range: <strike>32</strike> → 34</li>
<li>Anit-Torped Range: <strike>32</strike> → 34</li>
<li>MaxAcceleration: <strike>2.3</strike> → 2.4</li>
<li>MaxBrake: <strike>2.3</strike> → 2.4</li>
<li>MaxSpeed: <strike>2.3</strike> → 2.4</li>
<li>MaxSpeedReverse: <strike>2.3</strike> → 2.4</li>
</ul>

</div>

<div id="harb" class="card">
<h3><img src="/images/harb.png"> Harb</h3>

<ul>
<li>MaxAcceleration: <strike>3.2</strike> → 3.3</li>
<li>MaxBrake: <strike>2.85</strike> → 2.95</li>
<li>MaxSpeed: <strike>2.85</strike> → 2.95</li>
</ul>

</div>

<div id="othum" class="card">
<h3><img src="/images/othuum.png"> Othuum</h3>

<ul>
<li>MaxAcceleration: <strike>3.5</strike> → 3.55</li>
<li>MaxBrake: <strike>2.75</strike> → 2.85</li>
<li>MaxSpeed: <strike>2.75</strike> → 2.85</li>
</ul>

</div>

<div id="percy" class="card">
<h3><img src="/images/percy.png"> Percy</h3>

<ul>
<li>MaxAcceleration: <strike>2.1</strike> → 2.2</li>
<li>MaxBrake: <strike>2.1</strike> → 2.2</li>
<li>MaxSpeed: <strike>2.1</strike> → 2.2</li>
<li>MaxSpeedReverse: <strike>2.1</strike> → 2.2</li>
</ul>

</div>

<div id="asniper" class="card">
<h3><img src="/images/aeonsniper.png"> Aeon Sniper</h3>

<ul>
<li>MassCost: <strike>880</strike> → 700</li>
<li>EnergyCost: <strike>14080</strike> → 25000</li>
<li>MaxRadius: <strike>70</strike> → 60</li>
<li>MaxAcceleration: <strike>2.6</strike> → 2.4</li>
<li>MaxBrake: <strike>2.6</strike> → 2.4</li>
<li>MaxSpeed: <strike>2.6</strike> → 2.4</li>
</ul>

</div>

<div id="ssniper" class="card">
<h3><img src="/images/serasniper.png"> Sera Sniper</h3>

<ul>
<li>MassCost: <strike>960</strike> → 780</li>
<li>EnergyCost: <strike>15360</strike> → 27000</li>
<li>MainMaxRadius: <strike>65</strike> → 55</li>
<li>SecondMaxRadius: <strike>75</strike> → 65</li>
<li>MaxAcceleration: <strike>2.4</strike> → 2.2</li>
<li>MaxBrake: <strike>2.4</strike> → 2.2</li>
<li>MaxSpeed: <strike>2.4</strike> → 2.2</li>
</ul>

</div>


<div id="t3marty" class="card">
<h3><img src="/images/demolisher.png"> T3 Artys</h3>
<p>Affects All T3 Mobile Arty (Not Aeon)</p>

<ul>
<li>UEF Unpack: <strike>0.5</strike> → 1</li>
<li>Cybran Unpack: <strike>0.4</strike> → 0.8</li>
<li>Seraphim Unpack: <strike>0.22</strike> → 0.44</li>
</ul>

</div>

<div id="fatboy" class="card">
<h3><img src="/images/fatboy.png" alt="fatboy"> Fatboy</h3>
<ul>
<li>BackUpDistance: <strike>15</strike> → 30</li>
</ul>
</div>

<div id="gc" class="card">
<h3><img src="/images/galacticcolossus.png" alt="gc"> Fatboy</h3>
<ul>
<li>MaxAcceleration: <strike>2.5</strike> → 2.4</li>
<li>MaxBrake: <strike>2.5</strike> → 2.4</li>
<li>MaxSpeed: <strike>2.5</strike> → 2.4</li>
</ul>
</div>

</div>

<h2>Navy</h2>
Expand Down Expand Up @@ -143,7 +259,7 @@ <h3><img src="/images/janus.png"> Janus </h3>
</div>

<div id="gunship" class="card">
<h3><img src="/images/ueft2gunship.png"> Stinger & Vulthoo</h3>
<h3><img src="/images/ueft2gunship.png"> Stinger &amp; Vulthoo</h3>

<h3>Stinger</h3>
<p>Supports the intended identity of the stringer, which is to be a fast cheap raider and a hybrid transport.</p>
Expand Down Expand Up @@ -227,8 +343,52 @@ <h3><img src="/images/airhq.png">Air HQ</h3>

</div>

<div id="wall" class="card">
<h3><img src="/images/wall.png" alt="wall">Walls</h3>
<p>After patching to the game walls are better at blocking projectiles so this balances them out more.</p>
<p>note X = current faction Stat</p>
<ul>
<li>Health: <strike>X</strike> → 500 </li>
<li>Energy Cost: <strike>10</strike> → 20 </li>
<li>Mass Cost: <strike>2</strike> → 3 </li>
<li>Build Time: <strike>20</strike> → 15 </li>
</ul>
</div>

<div id="t2arty" class="card">
<h3><img src="/images/uefT2StaticArty.png">T2 Static Arty</h3>

Aeon
<ul>
<li>FiringRandomness: <strike>1.75</strike> → 2</li>
<li>MaxRadius: <strike>128</strike> → 115 </li>
</ul>

UEF
<ul>
<li>FiringRandomness: <strike>2.25</strike> → 2.5</li>
<li>MaxRadius: <strike>128</strike> → 115 </li>
</ul>

Cybran
<ul>
<li>FiringRandomness: <strike>2.75</strike> → 3</li>
<li>MaxRadius: <strike>128</strike> → 115 </li>
</ul>

Seraphim
<ul>
<li>FiringRandomness: <strike>1.75</strike> → 2</li>
<li>MaxRadius: <strike>128</strike> → 115 </li>
</ul>



</div>

</div>


<div class="backtotop">
<button>
<a class="toptext" href="#top">Back to Top</a>
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