You are most likely looking for https://github.com/zerojay/RetroPie-Extra.
This repository is for holding all of my work that isn't ready for inclusion in RetroPie-Extra for various reasons: unfinished, not working, etc...
- - beebem.sh - BBC Micro emulator - Working, won't run game from command line. Disk load issue fixed.
- - fuse-1.6.sh - newer fuse emulator - failes build
- - supermodel-mechafatnick.sh - supermodel - needs to build twice
- - vice-3.6.1.sh - newer vice emulator - failes to build
- - lr-craft.sh - libretro-based Minecraft clone - Does not work on Pi due to missing OpenGLES2 support. Would require a version of RetroArch compiled against OpenGL. Not happening.
- - lr-sameboy.sh - Gameboy/Gameboy Color emulator for libretro - Something about how RetroPie-Setup compiles causes this to fail and I'm unsure why. Might be too heavy for Raspberry Pi 3 but seems fine on ODROID XU4.
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- alephone-community.sh - Additional scenarios for AlephOne - Some instability with Alephone on Raspberry Pi. Working on it.
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- caveexpress.sh - Cave Express game - Not working, some major compilation issues.
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- corsixth.sh - Theme Hospital engine clone - Installs, Lua error, will not play
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- amphetamine.sh - 2D Platforming Game - Tested, runs well. cant go full screen, small and in the upper left corner.
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- extremetuxracer.sh - Extreme Linux racing game - ???
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- f2bgl.sh - Fade To Black engine - Segfaults on launch.
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- freegish.sh - Gish clone - Runs with glshim however very, very slowly. Might need some additional glshim options.
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- fruity.sh - Fruity Game - Runs but in a tiny corner of the bottom left of the screen showing objects loaded into RAM and such.
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- kodi.sh - Media Player - Installs v16 for Raspbian Jessie ONLY. Currently untested.
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- maelstrom.sh - Classic Mac Asteroids Remake - Fails to compile under Buster, must be fixed upstream.
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- minetest.sh - Minecraft Clone - Tested and works with lowest resolution and settings, burningsvideo driver. Embed low options as default?
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- moonlight.sh - Open Source nVidia GameStreaming - A newer package is available, currently untested.
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- openfodder.sh - Open source Cannon Fodder engine - Instable, crashes during second mission.
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- roadfighter.sh - Open source remake of Konami's Road Fighter - Cannot compile as is under Stretch, bug is upstream.
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- retrobattle.sh - No longer compiles under Stretch. Error is upstream.
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- rockbot.sh - Open source Megaman style game - Cannot be compiled on Pi anymore, need new compilatin instructions.
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- smw-netplay.sh - Super Mario War with netplay - Crashes before match starts.
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- supertuxkart.sh - Unplayable performance.
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- umario.sh - Super Mario Bros. Remake - Runs but doesn't scale properly. Fix incoming soon.
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- zelda3t.sh - Zelda fangame - Seems to be stuttery and glitchy looking even on an overclocked pi3. Defaults to french.
- - moonlight.sh - Unfinished, DO NOT USE.
- - exodos-setup.sh - Setup script for adding working eXoDOS collection to EmulationStation - Not completed yet. See zerojay/RetroPie-Extra#76
- - freedink.sh - Dink Smallwood engine - Lots of flicker on sprites and text, currently solved. Tested and works well.
- - abuse.sh - Classic action game - Appears to have some stability issues as well as problems with sound/audio dropping out. Does not full screen properly yet.
- - chopper258.sh - Chopper Commando Revisited - A modern port of Chopper Commando (DOS, 1990), written by Mark Currie and ported by loadzero - Tested and works. A keyboard is required.
- - prototype.sh - Free R-Type remake by Ron Bunce - Gamepad support incomplete, a keyboard is required to exit once game is begun.