Only unpause music after playing game if it was automatically paused #359
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This implements the non-persistent half of #34, because having the music turn back on after quitting the game was irritating me.
Disclaimer: It's been a couple of years since I've written any Rust code, so this probably isn't the most elegant implementation.
There don't seem to be any automated tests, so I tested manually by starting and quitting a game with the music playing, which correctly paused and then unpaused the music, then pausing the music and starting and quitting a game, which correctly left the music paused.