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Emergency fixes #122

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Emergency fixes #122

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tcgj
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@tcgj tcgj commented Apr 16, 2020

Latest commit: Someone please help me test the monster movement and attack. I tried to test it myself but my computer crashed maybe 5 times. If it doesn't work...either let me know or just reset by 1 commit. Keep the other two.

  • Fix tower capturing not completing on clients due to interpolation, and added a timeout for hosting button.

@tcgj tcgj requested a review from heze8 as a code owner April 16, 2020 21:23
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I added some fixes as well and tested it locally. Nothing gamebreaking I believe.

@tcgj tcgj requested a review from Eclmist as a code owner April 17, 2020 05:25
heze8 and others added 7 commits April 17, 2020 14:08
- Fixed crack in trees
- Fixed shadows newr towers
- Fixed tower glow not double sided
- Fixed combat blocking
- Fixed notifications not destroying after closing
- Fixed notifications not clearly visible
- Fixed tower notifications playing even after capture
- Fixed blurry UI text
- Fixed monster collider not disabling immediately after death
- Fixed wind

- Add name tags to players
- Add more monsters to main scene
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4 participants