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Emergency fixes #122
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Emergency fixes #122
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heze8
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Apr 17, 2020
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I added some fixes as well and tested it locally. Nothing gamebreaking I believe.
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- Fixed crack in trees - Fixed shadows newr towers - Fixed tower glow not double sided - Fixed combat blocking - Fixed notifications not destroying after closing - Fixed notifications not clearly visible - Fixed tower notifications playing even after capture - Fixed blurry UI text - Fixed monster collider not disabling immediately after death - Fixed wind - Add name tags to players - Add more monsters to main scene
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Latest commit: Someone please help me test the monster movement and attack. I tried to test it myself but my computer crashed maybe 5 times. If it doesn't work...either let me know or just reset by 1 commit. Keep the other two.