Fix compute shader bool alignment #115
runner.yml
on: push
Matrix: 🐧 Linux Debug / build-linux
Matrix: 🐧 Linux Release / build-linux
Matrix: 🏁 Windows Debug / build-windows
Matrix: 🏁 Windows Release / build-windows
📊 Static checks
/
Code style, file formatting, and docs
21s
Publish release
0s
Annotations
7 errors and 7 warnings
📊 Static checks / Code style, file formatting, and docs
Process completed with exit code 1.
|
🐧 Linux Release / Linux build - template_release
Process completed with exit code 2.
|
🐧 Linux Debug / Linux build - template_debug
Process completed with exit code 2.
|
🏁 Windows Debug / Windows build - template_debug:
ffmpeg_video_stream.cpp#L605
'void godot::RenderingDevice::compute_list_set_push_constant(int64_t,const godot::PackedByteArray &,uint32_t)': cannot convert argument 2 from 'const uint8_t *' to 'const godot::PackedByteArray &'
|
🏁 Windows Debug / Windows build - template_debug
Process completed with exit code 2.
|
🏁 Windows Release / Windows build - template_release:
ffmpeg_video_stream.cpp#L605
'void godot::RenderingDevice::compute_list_set_push_constant(int64_t,const godot::PackedByteArray &,uint32_t)': cannot convert argument 2 from 'const uint8_t *' to 'const godot::PackedByteArray &'
|
🏁 Windows Release / Windows build - template_release
Process completed with exit code 2.
|
📊 Static checks / Code style, file formatting, and docs
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
🐧 Linux Release / Linux build - template_release
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
🐧 Linux Debug / Linux build - template_debug
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-python@v4. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
🏁 Windows Debug / Windows build - template_debug
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-python@v4, suisei-cn/actions-download-file@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
🏁 Windows Debug / Windows build - template_debug
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|
🏁 Windows Release / Windows build - template_release
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-python@v4, suisei-cn/actions-download-file@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
|
🏁 Windows Release / Windows build - template_release
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
|