Fix compiling as an engine module #114
Annotations
2 errors and 2 warnings
Compilation:
ffmpeg_video_stream.cpp#L605
'void godot::RenderingDevice::compute_list_set_push_constant(int64_t,const godot::PackedByteArray &,uint32_t)': cannot convert argument 2 from 'const uint8_t *' to 'const godot::PackedByteArray &'
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Compilation
Process completed with exit code 2.
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/checkout@v3, actions/setup-python@v4, suisei-cn/actions-download-file@v1. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Download the file
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
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