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The tale about shoves and martials (Public Testing needed) #14
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The tale about shoves and martials (Public Testing needed) #14
MrCastmer
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MrCastmer:new-martial-art-quirk
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…Dripstation_tweaks into new-martial-art-quirk
MrCastmer
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The tale about shoves and martials
The tale about shoves and martials [WIP]
Feb 16, 2024
MrCastmer
changed the title
The tale about shoves and martials [WIP]
The tale about shoves and martials
Feb 23, 2024
MrCastmer
changed the title
The tale about shoves and martials
The tale about shoves and martials (WIP)
Feb 23, 2024
MrCastmer
changed the title
The tale about shoves and martials (WIP)
The tale about shoves and martials
Feb 24, 2024
standing here i realise...
grab animation throw animation knockdown animation no more shakal on attack effects
…Dripstation_tweaks into new-martial-art-quirk
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Why is this good for the game?
Basically adds shovestuns & a few martial arts, one for jani, second for quirk
Changelog
Okey, so now the sleeping carp, CQC and new combat trained quirky martial art has fixed own unarmed attacks defence.
CQC and combat training can apply hand spells back to attacker with 90/60 chance on throwmode and can knockdown other melee attackers with same chances.
Carp evades shoves and handspells with 100% chance on throw mode, 50% dodges other unarmed(!) attacks.
Some quirk fixes
🆑
tweak: tweaked a few things
/:cl: