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landmarks & pads
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Making landmarks less shit
Also resprited telecomms pads
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MrCastmer committed Aug 19, 2024
1 parent f7aabd9 commit 5aa3d5d
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Showing 8 changed files with 27 additions and 19 deletions.
4 changes: 4 additions & 0 deletions modular_dripstation/code/game/machinery/telecomms.dm
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@@ -0,0 +1,4 @@
/obj/machinery/telecomms/receiver
icon = 'modular_dripstation/icons/obj/machines/telecomms.dmi'
/obj/machinery/telecomms/broadcaster
icon = 'modular_dripstation/icons/obj/machines/telecomms.dmi'
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@@ -1,21 +1,4 @@
/obj/effect/landmark/start/security_officer
name = "Security Officer"
icon_state = "Security Officer"
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/start/captain
name = "Captain"
icon_state = "Captain"
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/start/warden
name = "Warden"
icon_state = "Warden"
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/start/head_of_personnel
name = "Head of Personnel"
icon_state = "Head of Personnel"
/obj/effect/landmark/start
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/start/blueshield
Expand All @@ -31,4 +14,22 @@
/obj/effect/landmark/start/magistrate
name = "Magistrate"
icon_state = "Magistrate"
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/ert_spawn
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/start/nukeop
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/start/nukeop_leader
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/abductor/agent
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/abductor/scientist
icon = 'modular_dripstation/icons/mob/landmarks.dmi'

/obj/effect/landmark/start/yogs
icon = 'modular_dripstation/icons/mob/landmarks.dmi'
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Binary file modified modular_dripstation/icons/obj/blackmarket/telecoms.dmi
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3 changes: 2 additions & 1 deletion modular_dripstation/includes.dm
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Expand Up @@ -58,13 +58,14 @@
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\telecomms.dm"
#include "code\game\machinery\teleporter.dm"
#include "code\game\mecha\cargo_hauler.dm"
#include "code\game\mecha\mech_bay.dm"
#include "code\game\mecha\mecha_control_console.dm"
#include "code\game\objects\effects\contraband.dm"
#include "code\game\objects\effects\countdown.dm"
#include "code\game\objects\effects\lanmarks.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\decals\cleanable\chem.dm"
#include "code\game\objects\effects\effect_system\effects_explosions.dm"
#include "code\game\objects\items\ashtray.dm"
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2 changes: 2 additions & 0 deletions yogstation/code/game/objects/effects/landmarks.dm
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Expand Up @@ -2,8 +2,10 @@ GLOBAL_LIST_EMPTY(chosen_station_templates)

#define EMPTY_SPAWN "empty_spawn"

/*Dripstation edit
/obj/effect/landmark/start/yogs
icon = 'yogstation/icons/mob/landmarks.dmi'
*/

/obj/effect/landmark/start/yogs/mining_medic
name = "Mining Medic"
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