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Theoretical simulator for determining VC3 odds for a Nier: Automata.

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Goal: Derive relative percent chance to obtain VC3 materials from Desert Housing Pit.

Materials:
Dented Metal Plate: 4
Severed Cable: 3

Circumstances:
3 Fliers before Apartments (Taunt Chip)
    - 8% chance for Plate
    - Taunt
        - 6% Taunt, 4% T+1, 2% T+2

Pit Fight as Small Biped and Stubby
    - Only Small Biped drops VC3 mats
        - 80% Nothing
        - 4% Dented Metal Plate
        - 4% Severed Cable
        - 6% Moving Speed Up
            - 3% Speed Up
            - 2% SU+1
            - 1% SU+2
        - 6% Shockwave
            - 3% Shock
            - 2% Shock+1
            - 1% Shock+2
    - Stubby
        - 76% Nothing
        - 8% Rusted Clump
        - 8% Broken Key
        - 2% Small Gear
        - 6% Evade Range Up
            - 3% EVU
            - 2% EVU+1
            - 1% EVU+2

Amusement Park Flyer:
    - Flyer
        - 8% Dented Metal Plate
        - 8% Rusty Bolt
        - 12% Drop Rate Up
            - 6% DRU
            - 4% DRU+1
            - 2% DRU+2

*Items are autolooted after the fight, but only the last 10
    - Counting items that players grab manually is VERY hard to account for

*Items are duplicated upon autoloot



TODO:
1. Simulate the drop logic.
    - Simulate percentages.
    - Put results into a list.
    - Slice off everything before the last 10 items.
    - Duplicate drops from each run.
    - Determine based on list if we got VC3 materials.

2. Better Pit kill data.
3. Possibly visualize the results
    - Pie Chart
    - Excel results
4. VC3 + Taunt % calculation

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