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Volumetric and a bunch of other things #33
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improved sphere and cylinder shapes added more prints to resource source generator added dev ability to recreate geometry
Use `PROPERTY_USAGE_NONE` to avoid the warning in the editor Updated printing macros Updated logging function
fixed `warning: passing an object that undergoes default argument promotion to 'va_start' has undefined behavior` fixed `warning: enumeration value 'POSITION_MAX' not handled in switch`
Reordered includes
slightly sped up data collection for rendering fixed size of X shaped geometry
added draw_cylinder_ab added normals and uvs to geometry added shading to the volumetric geometry removed useless methods from Utils added tracy profiler
added settings section for 3D changed draw_arrow behaviour. Now the center is at the tip.
added the ability to change the aliases of singletons fixed removing singletons too early added DebugDraw3D::regenerate_geometry_meshes() unified UP vector
add draw_box_ab
added brightness adjustment for each instance
… in `_physics_process` and in `_process`
fixed _process and _physics_process delta time for 3D fixed GET_PROC_TYPE() macro
fixed shrinking of TempBigBuffer TempBigBuffer now uses a native array to store data
updated version number
Added image generator for documentation Many renames and other changes to the API
`draw_sphere_hd` and `draw_sphere_hd_xf` removed
Fixed several crashes Updated C# script Renamed the audio bus and added a warning message
changed the logic of obtaining UP vector. `draw_cylinder_ab` now uses a separate model. added `draw_plane` backside color. added support for inf and -inf in c# bindings generator. updated documentation. updated demo. improved physics tick support. added cache for doxygen. slightly updated css.
added connector for telemetry
DmitriySalnikov
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December 31, 2023 16:28 — with
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