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Meat Decor #2427
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Meat Decor #2427
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RSI Diff Bot; head commit 4169852 merging into 7538996 Resources/Textures/_DV/Objects/Decoration/Flesh/bigmeat.rsi
Resources/Textures/_DV/Objects/Decoration/Flesh/meat.rsi
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Rose, for the love of all things, do not make teeth drop meat, have them drop bones or something |
carp/shark teeth even |
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Absolutely fantastic vibes. I would hope that we can reuse these in the future for an upcoming fun project.
sorry new license just got added to this PR called CC-BY-Telling-me-what-it-is >:) |
made them drop meat AND/OR bones, as i think they all contain both (the teeth have gums!) carp or sharkminnow teeth felt a little silly and i didnt want to make a new useless tooth item (not that bones are at all useful) |
LMAO it failed because bones are worth too much. im just gonna revert it sorry to all the boners out there |
This reverts commit 4ad3617.
Resources/Prototypes/DeltaV/Entities/Objects/Decoration/meat.yml
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Resources/Textures/DeltaV/Objects/Decoration/Flesh/bigmeat.rsi/meta.json
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Grotesque, i love it |
setting this as a draft because apparently frontier has some better meat sprites that i want to 'rebase' all my art to, and replace the old shitty meat floorsnwalls with |
are you still going to do that @rosieposieeee |
no, it turned out frontiers was just a set of sprites and zero yaml work done which i got like 25% into then decided was too much of a pita. this pr can just be added as-is |
About the PR
Added some meaty decor to spice up meat areas. The teeth are basically just resprited stalagmites; they don't deal damage, but you can't walk over them.
Spookily lit:
Fully lit:
Breaking them gives meat.
The mouth can also go on the ground just fine, but is intended to be a poster-type thing.
Requirements
Changelog
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