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Fix camera background opacity (#195) #54

Fix camera background opacity (#195)

Fix camera background opacity (#195) #54

Workflow file for this run

name: Create release and upload to Apple and Google
on:
push:
tags:
# Only builds for tags with a meaningless build number suffix: v1.0.0-1
- 'v[0-9]+.[0-9]+.[0-9]+-*'
jobs:
build:
name: Build ios and android package
runs-on: macos-latest
steps:
- name: Check out code
uses: actions/checkout@v4
with:
show-progress: false
- name: Set up Go 1.22
uses: actions/setup-go@v5
with:
go-version: "1.22"
cache-dependency-path: nebula/go.sum
- uses: actions/setup-java@v4
with:
distribution: 'zulu'
java-version: '17'
- name: Install flutter
uses: subosito/flutter-action@v2
with:
flutter-version: '3.24.1'
- name: Setup bundletool for APK generation
uses: amyu/setup-bundletool@f7a6fdd8e04bb23d2fdf3c2f60c9257a6298a40a
- name: Install the appstore connect key material
env:
AC_API_KEY_SECRET_BASE64: ${{ secrets.AC_API_KEY_SECRET_BASE64 }}
run: |
AC_API_KEY_SECRET_PATH="$RUNNER_TEMP/key.p8"
echo "APP_STORE_CONNECT_API_KEY_KEY_FILEPATH=$AC_API_KEY_SECRET_PATH" >> $GITHUB_ENV
echo -n "$AC_API_KEY_SECRET_BASE64" | base64 --decode --output "$AC_API_KEY_SECRET_PATH"
- name: Install the google play key material
env:
GOOGLE_PLAY_API_JWT_BASE64: ${{ secrets.GOOGLE_PLAY_API_JWT_BASE64 }}
GOOGLE_PLAY_KEYSTORE_BASE64: ${{ secrets.GOOGLE_PLAY_KEYSTORE_BASE64 }}
run: |
GOOGLE_PLAY_API_JWT_PATH="$RUNNER_TEMP/gp_api.json"
echo "GOOGLE_PLAY_API_JWT_PATH=$GOOGLE_PLAY_API_JWT_PATH" >> $GITHUB_ENV
echo -n "$GOOGLE_PLAY_API_JWT_BASE64" | base64 --decode --output "$GOOGLE_PLAY_API_JWT_PATH"
GOOGLE_PLAY_KEYSTORE_PATH="$RUNNER_TEMP/gp_signing.jks"
echo "GOOGLE_PLAY_KEYSTORE_PATH=$GOOGLE_PLAY_KEYSTORE_PATH" >> $GITHUB_ENV
echo -n "$GOOGLE_PLAY_KEYSTORE_BASE64" | base64 --decode --output "$GOOGLE_PLAY_KEYSTORE_PATH"
- name: Place Github token for fastlane match
env:
TOKEN: ${{ secrets.MACHINE_USER_PAT }}
run:
echo "MATCH_GIT_BASIC_AUTHORIZATION=$(echo -n "defined-machine:${TOKEN}" | base64)" >> $GITHUB_ENV
- name: Get build name and number, install dependencies
env:
TOKEN: ${{ secrets.MACHINE_USER_PAT }}
run: |
go install golang.org/x/mobile/cmd/gomobile@latest
gomobile init
flutter pub get
touch env.sh
cd android
fastlane release_build_number
echo "BUILD_NUMBER=$(cat ../release_build_number)" >> $GITHUB_ENV
BUILD_NAME="${GITHUB_REF#refs/tags/v}" # strip the front refs/tags/v off
BUILD_NAME="${BUILD_NAME%-*}" # strip the junk build number off
echo "BUILD_NAME=$BUILD_NAME" >> $GITHUB_ENV
- name: Build iOS
env:
TOKEN: ${{ secrets.MACHINE_USER_PAT }}
MATCH_PASSWORD: ${{ secrets.MATCH_PASSWORD }}
run: |
cd ios
pod install
fastlane build
cd -
# verify that the github token didn't make it into the output
mkdir -p build/app/test-ios
cp ios/MobileNebula.ipa build/app/test-ios
cd build/app/test-ios
unzip MobileNebula.ipa
if find . | xargs strings 2>/dev/null | grep -qF "${TOKEN}" ; then
echo "Token found in iOS build"
exit 1
fi
- name: Collect iOS artifacts
uses: actions/upload-artifact@v4
with:
name: MobileNebula.ipa
path: ios/MobileNebula.ipa
retention-days: 5
- name: Build Android
env:
TOKEN: ${{ secrets.MACHINE_USER_PAT }}
GOOGLE_PLAY_KEYSTORE_PASSWORD: ${{ secrets.GOOGLE_PLAY_KEYSTORE_PASSWORD }}
run: |
flutter build appbundle --build-number="$BUILD_NUMBER" --build-name="$BUILD_NAME"
# verify that the github token didn't make it into the output
mkdir -p build/app/test-android
cp build/app/outputs/bundle/release/app-release.aab build/app/test-android
cd build/app/test-android
unzip app-release.aab
if find . | xargs strings 2>/dev/null | grep -qF "${TOKEN}" ; then
echo "Token found in Android build"
exit 1
fi
- name: Generate universal APK
env:
TOKEN: ${{ secrets.MACHINE_USER_PAT }}
GOOGLE_PLAY_KEYSTORE_PASSWORD: ${{ secrets.GOOGLE_PLAY_KEYSTORE_PASSWORD }}
run: |
bundletool build-apks \
--bundle=build/app/outputs/bundle/release/app-release.aab \
--output=build/app/outputs/apk/release/MobileNebula.apks \
--mode=universal \
--ks=$GOOGLE_PLAY_KEYSTORE_PATH \
--ks-key-alias=key \
--ks-pass=pass:$GOOGLE_PLAY_KEYSTORE_PASSWORD
unzip -p build/app/outputs/apk/release/MobileNebula.apks universal.apk > build/app/outputs/apk/release/MobileNebula.apk
- name: Collect Android artifacts
uses: actions/upload-artifact@v4
with:
name: MobileNebula.aab
path: build/app/outputs/bundle/release/app-release.aab
retention-days: 5
- name: Publish to iOS TestFlight
env:
APP_STORE_CONNECT_API_KEY_KEY_ID: ${{ secrets.AC_API_KEY_ID }}
APP_STORE_CONNECT_API_KEY_ISSUER_ID: ${{ secrets.AC_API_KEY_ISSUER_ID }}
run: |
cd ios
fastlane release
- name: Publish to Android internal track
run: |
cd android
fastlane release
- name: Rename app bundle
run: |
mv build/app/outputs/bundle/release/app-release.aab \
build/app/outputs/bundle/release/MobileNebula.aab
- name: Create GitHub Release
id: create_release
uses: softprops/action-gh-release@v2
with:
name: Release ${{ github.ref }}
draft: true
prerelease: false
token: ${{ secrets.GITHUB_TOKEN }}
files: |
build/app/outputs/bundle/release/MobileNebula.aab
build/app/outputs/apk/release/MobileNebula.apk
ios/MobileNebula.ipa
- name: Upload debug symbols to Sentry
run: flutter packages pub run sentry_dart_plugin
- name: Create Sentry release
uses: getsentry/action-release@v1
env:
SENTRY_AUTH_TOKEN: ${{ secrets.SENTRY_AUTH_TOKEN }}
SENTRY_ORG: ${{ secrets.SENTRY_ORG }}
SENTRY_PROJECT: ${{ secrets.SENTRY_PROJECT }}