- FarPlaneTwo
- Testing:
- In progress:
- Modularize and abstract everything in order to be able to support multiple game versions at once
- On hold:
- Congestion control for terrain loading (to prevent timeouts when the server loads terrain too fast on a slow connection)
- Improved mesh scaling
- Populators in rough generators
- Rough generators for more world types
- Handle non-solid blocks correctly
- Compatibility rendering mode
- Improved support for OptiFine shaders
- BuildTheEarth/Terra++
- In progress:
- Generate high-resolution global elevation datasets
- Generate simplified OpenStreetMap data tiles for use at low zoom levels
- On hold:
- Make
BVH<>
support arbitrary bounding polygons
- Make
- In progress:
- MCWorldLib: make API completely version-independent
- SaveSearcher: finish rewrite (waiting on MCWorldLib)
- Pork2b2tBot: Plugin API
- PorkLib
:binary
- 64-bit buffers+memory maps:compression
- better streaming API:encoding
- revamped config system:graphics
- native image encoding+decoding:primitive
- sorted and multidimensional collections